I just started this a few days ago and have managed to clock up 10 hours so far.
What a curious game! It has the intense stat-juggling, vast world and random side-quests of an MMO but with single-player! At times it feels a bit like a cross between Diablo II and FFXI...
A note to those just starting - your first three to five hours (depending on how many side-quests you chase) are, for the most part, rather tedious. It's only when you get your first proper party and can edit your gambits that things take off. Vaan also becomes infinitely less annoying once he gives up the perky teenager act.
I don't know why Square makes you go so far on your own, as the entire system seems to be oriented around having a party to manage.
Anyway, I'm just up to the
and I'm really enjoying it now.
The only issue I have now is that I'm totally overwhelmed by the amount of options you have. There are an obscene amount of weapons and armours, and figuring out the benefits of everything in combination with the rather expansive license board is a bit much right now.
What a curious game! It has the intense stat-juggling, vast world and random side-quests of an MMO but with single-player! At times it feels a bit like a cross between Diablo II and FFXI...
A note to those just starting - your first three to five hours (depending on how many side-quests you chase) are, for the most part, rather tedious. It's only when you get your first proper party and can edit your gambits that things take off. Vaan also becomes infinitely less annoying once he gives up the perky teenager act.
I don't know why Square makes you go so far on your own, as the entire system seems to be oriented around having a party to manage.
Anyway, I'm just up to the
and I'm really enjoying it now.
The only issue I have now is that I'm totally overwhelmed by the amount of options you have. There are an obscene amount of weapons and armours, and figuring out the benefits of everything in combination with the rather expansive license board is a bit much right now.
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