Originally posted by Silvergun X
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Questions:
1) Is anyone else finding the voice comms patchy? I could hardly hear anyone, and if I did it was of..te..n... l..i..ke... th..is...
2) There's no way of telling friend from foe at all? That's pretty terrifying isn't it?
3) Why in one mission didn't we finish off the enemy HQ when it was almost gone? Do you have to destroy a particular one?
4) Why does everyone seem to have a similar mech, are snipey wheeled ones a bit pants?
5) I have a lot more... I guess I should really just get on and play it as much as possible! See you tomorrow!
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Originally posted by cavalcadeQuestions:
1) Is anyone else finding the voice comms patchy? I could hardly hear anyone, and if I did it was of..te..n... l..i..ke... th..is...
2) There's no way of telling friend from foe at all? That's pretty terrifying isn't it?
3) Why in one mission didn't we finish off the enemy HQ when it was almost gone? Do you have to destroy a particular one?
4) Why does everyone seem to have a similar mech, are snipey wheeled ones a bit pants?
5) I have a lot more... I guess I should really just get on and play it as much as possible! See you tomorrow!
2) There's no way of telling at all. You need to work together with a tactics commander who will tell you. Only a tactics commander can differentiate. Squad Colour, and Squad Emblems are important here.
3) No clue.
4) Limited parts perhaps? Not many are available at the moment. Though I haven't seen another tactics commander QUITE built as... uh, unbalanced as mine.(Got a huge NA array sticking out of a large generator, hanging off my back. It's great!)
Any more questions, feel free to ask.
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mats_j
I joined for a while, but didn't do much good. :P
I have to say multiplayer feels really great, but I agree with cavalcade -- it's hard to tell friend from foe.
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Originally posted by mats_jI joined for a while, but didn't do much good. :P
I have to say multiplayer feels really great, but I agree with cavalcade -- it's hard to tell friend from foe.
I actually don't mind too much though - if the commander *can* tell the difference then it's all goodness. Forcing comms should make it even more entertaining. I do now remember one of you called "number 30, look out, across the river" and I then got a whole load of pain shortly afterwards. So, yes fair enough - I'm liking that. I need to do a few more SP missions I think to check out all the classes.
Overall though, you can't fault the execution online, it's really rather special. Sega/From, your four days of hell have been put to one side, I am willing to forgive you.
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That's exactly it.A tactics commander is almost necessary for every battle.
Not only can they pinpoint where enemy hounds are within your NA, they can also tell apart friend from foe. Without one, you'd truly be lost.
I just hope I was of assistance to you lot today in the war. (Though saying that, the team I was in hasn't lost a single war effort.)
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More and more people are agreeing to a united Tarakian offensive, on the forums.
From 6pm tomorrow, i'll be concentrating all my efforts on winning back areas of the capital that are under attack. If you guys could help, and if you know of any fellow Tarakian squads that are willing to help aswell, then please.
I figure if everyone, or as many people as possible, all concentrate on a single battlefield, we're likely to conquer it quicker.
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