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WarTech: Senko No Ronde [360]

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    #91
    Hmm, you're right - There are 6 in total and I was wondering what two I had already unlocked, they seem to be the 1 hr and 10 hr achievements. The next one is a 30 hr.

    The other 3 are beyond me

    In other news, i've now nailed all of the story modes and only have 3 score attacks to do.

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      #92
      Boy, does a few days not playing this make all the difference. Been on Dead Rising last few days, so neglected this. Jumped on for a few Ranked Battles against SG last-night and got RAPED - badly; the tactics on show were SICK.

      Picked up a few new tactics and moves from the matches too... but the movement... couldn't get near him for close melee moves, when I did it was few and far between.

      Oh, and I'm no longer using the DOA4 stick for this, my fingers were killing me last-night and where the button layout is a mix of both Rev X and the Arcade, I keep using my B.O.S.S commands when coming out of Dash into Main and Sub attacks. ft:

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        #93
        Really enjoying this at the moment special moves seem quite hard to do as its something diffrent the motion changes on what direction your facing.The only thing i wish was changed would be so you had seperate buttons for close combat or long range

        one question

        The defence barrier how do i get that large barrier to appear?

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          #94
          That's the Antifield, you can press Overdrive to initiate that if you've got your gauge up well over halfway. Be warned though, it will drain your health meter too.

          As for the Special Moveset mate, pull off the commands as they are anywhere and it'll work. SG found some neat little tricks with some of the moves, which aren't documented like holding down the Sub Weapon with Karel I think it was was.

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            #95
            Wouldnt that activate the boss mode ?

            oh how do you beat the final boss i get to its second form but do not appear to do any damage

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              #96
              No, Overdrive and B.O.S.S are two different attacks. OD is on RB and B.O.S.S is on LT (I think!)

              Is that the Ship Boss or the other one?

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                #97
                Oh is the the overdrive the thing that comes up if you recieve a lot of hits ? or just the little guard barrier?

                the boss where that giant laser in the middle of the screen

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                  #98
                  The Overdrive can enable the Antifield (although this does it automatically if you receive a barrage of hits), apart from that, I've not found much of a use for Overdrive myself.

                  Ah right, aim for the laser when it starts to fade out. You can sneak in a few blasts, but primarily take out the two guns protecting it in the first instance, makes things easier.

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                    #99
                    the only thing that annoys me so far is when i do close range attack moves when i really do not want to

                    think with practice i could get the hang of it though

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                      The Barrage attack kicks in soon as you enter the inner circle surrounding the rounder.

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                        Overdrive is LB.

                        B.O.S.S. is LT.

                        You know those two circles around you that dictate ammo usage?

                        They also dictate close combat range. If you want to stay out of close combat, make sure to keep the enemies outside of the inner circle.

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                          Think there is a lot to learn

                          Now having played it i can see there amount of skill that was in some of the match vids i downloaded

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                            There's an abundance of skill required and tactics too!

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                              Just realised when i had a quick go at lunch if your opponent goes into boss mode if you press the boss mode button it does that barrier thing

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                                Aye, the meths you can pull off are immense. Silvergun and I have had some epic battles using Frame Cancel melee moves into a B.O.S.S attack to finish the job, or in SG's case, avoiding every bullet and reigning down bullet-hell.

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