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Originally posted by BleedersAlthough, my one minor gripe I did think about last night,
not fighting that huge Mecha T-Rex.
a vehicle fight against or being chased by the Brumak
As I said a few post back I get the impression there was tons of stuff they wanted to put in
(like the thing in the final cut scene and the Brumak)
but just didn't have the time or cut it for whatever reason.
Although if they wanted to do some DLC with additional chapters, I'd quite happily drop as much points on it as they wanted
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Originally posted by capcom_suicideI hope you and the others will still be up for some Co-op, when the rest of the world gets a copy....
It won't be the game same twice through, since even on Hardcore I've found the Locust behave differently than they do on Casual and on quite a few occassions, I've been blindsided.
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Originally posted by DavidHolliss
Those fooking birds on Chapter 2 though, gggrrrr. Pushing the car was great though - I actually found this checkpoint one of the hardest, any tips for taking out people behind turret's, finding them hard work personally.
The point where you are at the top of a hill with a locust on a turret at the bottom, and an oven and a chest of drawers for you to cover behind. Spent about five minutes trying to take the turret guy out with my snipe but without any joy, momo's cupboard was virtually destroyed and we made the snap decision to run for the second car under the bridge. A lethal weapon 3-2-1 moment was followed by frantic runs and rolls and we both made it to the car for an easy frag of the turret
Moments like that really remind me of Halo coop, which really can only be a great thing !
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Finished this last night (hardcore) - Stunning, simply stunning.
Not since the original Halo have hours flown by so quickly...
It was a joy to play, I was engrossed from start to finish. I think people only have a beef with the length because they don't want the game to end!
Can't recommend this game enough!
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Originally posted by SimmyGreat coop gaming moment in chapter 2
The point where you are at the top of a hill with a locust on a turret at the bottom, and an oven and a chest of drawers for you to cover behind. Spent about five minutes trying to take the turret guy out with my snipe but without any joy, momo's cupboard was virtually destroyed and we made the snap decision to run for the second car under the bridge. A lethal weapon 3-2-1 moment was followed by frantic runs and rolls and we both made it to the car for an easy frag of the turret
Moments like that really remind me of Halo coop, which really can only be a great thing !
Major spoiler....
There are plenty of gas bottles on that road and there's a doorway to the left as you come down the hill. Nip in there, blag a couple of locusts in the room and presto you've flanked tha pair of them.
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A game like this you really never want to end. This really is up there with Halo for me, whether it will last as long on line or not I'm still unsure, but the campaign especially through COOP is up there with Halo's imo ! 3 acts to go though so it could still all go horribly wrong.
Also I like the fact that the acts are split into so many different chapters each of which you can select and replay once complete. I know that there are several battles that I will replay alot, and thats only from the first two acts, let alone the next three. As spatial says the
garage forecourt fire fight
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Me I'm stuck....
Another major spoiler dont read if you haven't got the game yet or finished chapter 4..
Back of the mansion when you're making a run to the APC. Once you move down a flight of stairs a time starts but there's no way I'm beating the rascals before that timer runs out. Any tips?
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Originally posted by Ian(not Ian)You done well there matey, however....
Major spoiler....
There are plenty of gas bottles on that road and there's a doorway to the left as you come down the hill. Nip in there, blag a couple of locusts in the room and presto you've flanked tha pair of them.
propanes would be hidden behind
later in the act though. This is another one of the reasons I'm already comparing it to Halo, as it has a similar feel that you have several tactical options to each situation and just need to way up which is best for you. In my case usually fluky as feck run, and nades away
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Originally posted by Ian(not Ian)Me I'm stuck....
Another major spoiler dont read if you haven't got the game yet or finished chapter 4..
Back of the mansion when you're making a run to the APC. Once you move down a flight of stairs a time starts but there's no way I'm beating the rascals before that timer runs out. Any tips?
Kill the two Boomers, arm the Shotgun then make a run for it mate.
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