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    Completed it after 42 hours - I can get on with other stuff now

    Rewarding game, and well worth the purchase.

    Regards
    Marty

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      "The auto-pause seems a little erratic at times, but I'm sure I'll get used to that."

      The auto pause is configurable, you can turn it on and off in the options for many different situations, such as; horizontal menu move, enemy spotted, party member killed.

      Regards
      Marty

      Comment


        Yeah, I know mang .

        What I initially had a problem with, was the fact that it didn't actually pause IMMEDIATELY, on coming into contact with enemies. There was always a slight delay.

        Being vaguely aware of the intricacies of AD&D rules (KotOR uses a modifed version of the 3rd edition rules, right?), I had assumed it was something to do with the enemies getting a first hit advantage or something. They would occasionally get their first blasts off before the auto-pause kicked in, after all.

        I think it's just a case of my needing to readjust my expectations and tactics from previous, non-3D Bioware titles.

        Comment


          I just started again, and i missed soooo much stuff the first time through, im really taking my time now and making sure to do every single last thing i possibly can.

          im almost right to the top of the lightside already and im still on taris

          fantastic game this, fantastic.

          Comment


            Originally posted by Freddo
            im almost right to the top of the lightside already and im still on taris
            I was too...until I had an illegal deathmatch with Bendak Starkiller .

            Comment


              If anything, the game is possibly more 'Star Wars' than the SW movies...

              I always remember being impressed with the old SW RPG stuff- never actually played it, but loved the source book material. KOTOR just shoves in as much background detail as possible and allows you to see as much (or as little) as you want.

              At the moment, I've got huge play time dilemna in that both Viewtiful Joe and this are vying for my attention.

              Both are at the very top of my games of the year so far...

              As an aside, what are (if any) the consequences of wielding red lightsabres when you are well at the top of the light side of the force?

              I can't see anything myself, but red just goes far better with my attire!

              Comment


                Originally posted by Gr0ver
                (KotOR uses a modifed version of the 3rd edition rules, right?)
                The 3rd Edition rules for D&D are based on the d20 rule system Wizards Of The Coast developed for all their pen-and-paper RPG properties. D&D was the first system to utilize the d20 system, but Star Wars and Star Trek (those RPGs also owned also owned by WotC) use the d20 system too. It is an incredibly versatile ruleset.

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                  yeah i had to avoid that illegal match so far, is there no way of doing it without getting dark side points?

                  Comment


                    The 3rd Edition rules for D&D are based on the d20 rule system Wizards Of The Coast developed for all their pen-and-paper RPG properties. D&D was the first system to utilize the d20 system, but Star Wars and Star Trek (those RPGs also owned also owned by WotC) use the d20 system too. It is an incredibly versatile ruleset.
                    D&D isnt based on the d20 system..it is the d20 system :-). Star Wars uses a modified version but Star Trek doesnt as the licence for that isnt held by WotC. All rulesets these days are incredibly versitile but d20 has the most support by far.

                    Just thought I'd chime in :-)

                    Comment


                      Originally posted by Welrain
                      The 3rd Edition rules for D&D are based on the d20 rule system Wizards Of The Coast developed for all their pen-and-paper RPG properties. D&D was the first system to utilize the d20 system, but Star Wars and Star Trek (those RPGs also owned also owned by WotC) use the d20 system too. It is an incredibly versatile ruleset.
                      D&D isnt based on the d20 system..it is the d20 system :-). Star Wars uses a modified version but Star Trek doesnt as the licence for that isnt held by WotC. All rulesets these days are incredibly versitile but d20 has the most support by far.

                      Just thought I'd chime in :-)
                      Here is what I found at WotC's website:

                      Q: Is the d20 System just another term for "Dungeons & Dragons"?

                      A: Yes and no.

                      The current version of Dungeons & Dragons is the basis for the d20 system. The market research done to determine what gamers wanted out of an RPG game was used to determine what kinds of rules, and what level of complexity, would go into the game.

                      That foundation was also used to produce the Star Wars roleplaying game, and it will be used to create a number of future products now in development at the company.

                      Over the long term, the two identities will separate. Dungeons & Dragons will mean the specific brand identity of that game, and d20 System will mean the common shared rules and systems used by many different games.

                      Comment


                        The current d20 system is almost identicle to the D&D second edition system (which was almost the same as the first edition). There generally has been very little change on a broad level.

                        The d20 system is essentially the same as the original D&D system invented in the seventies, just under a different name.

                        Comment


                          Did anyone else have to:

                          Originally posted by spoiler
                          Kill all the Sith in the academy? It was quite tough - your team is split up and separated, and even though the Sith students aren't a patch on my powers, there are a Heeeeell of a lot of the buggers. I think it may only be necessary if you kill both Uthar and...um...the chick, though.

                          I've only got one planet left to do now - Manaan - but I've just been captured by the Sith ship with that Saul on it.
                          Still loving this game.

                          Comment


                            The 3rd Edition rules for D&D are based on the d20 rule system
                            The current version of Dungeons & Dragons is the basis for the d20 system - WotC
                            Thats the difference I was trying to point out. The d20 rule system main document, downloadable from WotC, is Dungeons & Dragons. The d20 rule system has not quite made it to the stand alone stage yet.

                            The current d20 system is almost identicle to the D&D second edition system (which was almost the same as the first edition). There generally has been very little change on a broad level.
                            Are you speaking from experience? There have been stacks of changes on many different level in my exepreince.

                            Comment


                              Originally posted by Welrain
                              The current d20 system is almost identicle to the D&D second edition system (which was almost the same as the first edition). There generally has been very little change on a broad level.
                              Are you speaking from experience? There have been stacks of changes on many different level in my exepreince.
                              Yeah, although I'm basing my experience of the d20 system from the Bioware and Black Isle games. I used to play 2nd edition D&D religiously. The basic combat of d20 roll plus attack modifiers must equal or be greater than AC plus Dex modifiers plus other modifiers has remained unchanged since the beginning of D&D.

                              There are a few changes in the d20 system with regards to saving throws, but beyond that most of the other changes in the rules system are at a more detailed level (although critical hits used to be an optional rule, but most people used them anyway).

                              Comment


                                Completed it in 26 hrs on the lightside, didn't think much of the ending was expecting a bit more

                                Might do again using one of my mid-save points but this time being on the darkside, but not sure if worth it

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