I was not aware of this game till Importaku briefly mentioned it in the Ontanama thread.
First of all this game is a bit strange, but strange in a good way i feel.
You can tell the developers (Namco Bandai), have taken a look at other music/action games on the market, but hey ho this ensures we get something we know works.
Essentially this is a conductor game, you get notes that move from the top of the screen and beats that move from right to left, when the note and beats meet, you must tap to play the sound. However you get ones high up and low down, and if you are talented enough to be able to keep an eye on the top screen, you will see this results in the conductor moving his baton.
The music selection is very impressive, i thought i had no clue about classical music but every one of the 20 or so songs i have played i have recognised.
The game takes place in what i think is a small town or maybe even university as from the pictures, as lot of people you come across seam to be music novices. After a while you are no longer a cool guy with an afro, but seam to take on an older more respectful looking character, this could still be the same character from the begining as you get better and more committed to your work.
However the game randomly throws in mini games, and when i say randomly it is very random.
One of the mini games has you running a race on what maybe the moon, you have to avoid objects and grab balls on your way to a spaceship.
The next has you sorting items in your room, you have to sort 15 items before the time runs out.
The game also has some songs that do not require you to conduct but drum.
These take place in Taiko no Tatsujin mode, but it is still within the main story.
The game starts off very easy, but is starting to get a bit harder. Not only do you have to contend with hitting the notes but some require to trace the shadow of the note behind it. Think of it like the ball tracing bits in Ouendan.
I am enjoying this immensely can't believe it slipped past.
While the game is very text heavy in the story it has no bearing on the game which is still easy to navigate/play.
First of all this game is a bit strange, but strange in a good way i feel.
You can tell the developers (Namco Bandai), have taken a look at other music/action games on the market, but hey ho this ensures we get something we know works.
Essentially this is a conductor game, you get notes that move from the top of the screen and beats that move from right to left, when the note and beats meet, you must tap to play the sound. However you get ones high up and low down, and if you are talented enough to be able to keep an eye on the top screen, you will see this results in the conductor moving his baton.
The music selection is very impressive, i thought i had no clue about classical music but every one of the 20 or so songs i have played i have recognised.
The game takes place in what i think is a small town or maybe even university as from the pictures, as lot of people you come across seam to be music novices. After a while you are no longer a cool guy with an afro, but seam to take on an older more respectful looking character, this could still be the same character from the begining as you get better and more committed to your work.
However the game randomly throws in mini games, and when i say randomly it is very random.
One of the mini games has you running a race on what maybe the moon, you have to avoid objects and grab balls on your way to a spaceship.
The next has you sorting items in your room, you have to sort 15 items before the time runs out.
The game also has some songs that do not require you to conduct but drum.
These take place in Taiko no Tatsujin mode, but it is still within the main story.
The game starts off very easy, but is starting to get a bit harder. Not only do you have to contend with hitting the notes but some require to trace the shadow of the note behind it. Think of it like the ball tracing bits in Ouendan.
I am enjoying this immensely can't believe it slipped past.
While the game is very text heavy in the story it has no bearing on the game which is still easy to navigate/play.
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