Originally posted by Daragon
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Soul Calibur IV
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Ok, so.
I would actually like to retract what I earlier said.
The frustration was a sign that I needed to improve my moveset. I took some time out, went through training again with Ivy to learn a few more of her moves, and decided to do some Special Versus ranked.
43 wins and 25 losses without the need for cheap repetition.
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a lot of people are complaining that they are losing to cheap tactics / moves - I too thought this but having thought through the pain I realise that there is something that can be done to overcome any situation, hit the training and look at what moves can possibly help you. People who play cheap are players who don't know nor can be bothered to learn their characters moves once you start to bombard them with solid techniques they usually don't know how to respond. Be aggressive don't give them time. If some one is spamming a move over & over then it should be easier to get your guard impacts in and then proceed in paying them their due. Guard impacts were made with spammers in mind - also stick to games that are 4 or 5 in connection.
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Yeah 4 already has a negative impact on my game sometimes, 5 is usually completely lagfree for me though.
I spent some time trying to learn Setsuka, man she has a difficult moveset, especially the moves that rely on the just attacks are a pain, I can only manage them about once every 10 times. Still, even without them she's a good character, probably one of the fastest in the game.
Btw, does anyone know what exactly is in the accessory pack you can download? It's only a 100 points I think but if it's just some crap masks I'm not going to bother.
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I've read that it were equipments, a few that were parts of the characters from the first SC.
But when is this due for the PAL PS Store? Whats the fuzz with this ****? not that I truly want it (although i'm a sucker for anything SC1) but I do like to have some of that SC1 music as some tracks are fairly epic.
Just Frames are hard to learn thanks to this crap training mode. The demonstration doesn't show the timing of the commands as it does in VF and even Namco's Tekken 5 DR. At least, I don't think its possible to see. Setsuka's are difficult, but her 1 AAA has to be pressed about a frame before she hits the last one.
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Originally posted by saturn-gamer View PostI've read that it were equipments, a few that were parts of the characters from the first SC.
But when is this due for the PAL PS Store? Whats the fuzz with this ****? not that I truly want it (although i'm a sucker for anything SC1) but I do like to have some of that SC1 music as some tracks are fairly epic.
Just Frames are hard to learn thanks to this crap training mode. The demonstration doesn't show the timing of the commands as it does in VF and even Namco's Tekken 5 DR. At least, I don't think its possible to see. Setsuka's are difficult, but her 1 AAA has to be pressed about a frame before she hits the last one.
Yeah it annoyed me there's no timing info in the training mode, would have been very helpful for these moves.
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Originally posted by C' View PostNot even close. It's not even a better game than Soul Calibur (the first one).
With Tekken 6 also being a big disappointment I'm thinking Namco really aren't what they used to be.
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This is the gaming equivalent of manic depression.
High highs, and low lows.
I have a half-intact xbox 360 controller thanks to this game and yet, having come back to it and scores 18 wins in a row AGAIN, and proceeding to get level 32 online, I have to say i'm really beginning to enjoy it again.
I'm actually finding it really, really fun taking Cervantes noobs down so much.
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Yeah, but buying a few loose tracks is an option.
About Namco being disappointing as of late, I disagree. Soulcalibur IV is, imo, the 2nd best in the series. Somehow I am more addicted to it than I was to SC2 (yeah, online is a factor.. but I also play it offline a lot). I think I found Weapon master to be a chore with those stupid dungeons, I kind of prefer this Tower. Character creation is a blast although I suck with it. Did create a cool Kunimitsu though.
To me, Namco is probably one of the stronger devs this generation: RR7, AC6, SCIV, TCIV, Tekken 5 DR all sucked me in. They are not all as great as previous installments (I think AC6 and TC IV are worse than the last few games) but they stay true to the roots.
I have not played Tekken 6, but chances are I'm going to like it although those new mechanics sound lame. I do know i'm looking out for a PS3 port.
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eh?
Alpha is helluva lot harder than these 2 sissies ever will be. I mean, kick or throw them out of the ring or simply counter their quite predictable attacking pattern.
But i do hate Apprentice and Algol. Playing as them really sucks balls. I would love it if a new update would simply erase them along with Yoda for the 360 and bring Inferno back as a boss. Not the non-fun 1 round but lots of health SC2 inferno, but simply the regular SC1 version.
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