Completely agree Chopman, the introduction of that enemy is incredibly poor design.
If it's any help they go down in two of the big grenades (can't remember their name...) or two or three headshots. You can actually 'glitch' them sometimes so they can't see you, but you can still see part of their body, and no matter how many times you shoot they won't react.
Good luck with the mission, I can imagine it was hell on Expert! Good luck with mission six too
I agree with fishbowlhead that bosses should keep out of first person shooters too. Halo's 'very bad situation' was far more enjoyable!
If it's any help they go down in two of the big grenades (can't remember their name...) or two or three headshots. You can actually 'glitch' them sometimes so they can't see you, but you can still see part of their body, and no matter how many times you shoot they won't react.
Good luck with the mission, I can imagine it was hell on Expert! Good luck with mission six too

I agree with fishbowlhead that bosses should keep out of first person shooters too. Halo's 'very bad situation' was far more enjoyable!
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