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Star Wars: The Force Unleashed

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    #31
    Originally posted by davek22 View Post
    What is the multiplayer like on the Wii? My son was pestering to get the Wii version and I told him the PS3 version would be better with the physics etc. Now I see no multiplayer I am having second thoughts.
    i quite enjoy the multiplayer, its pretty much just like a boss battle in the game but with humans controlling both players. It could have been fleshed out a lot more but for what it is, i think its good value. always fun trying to get power ups before the other person and throwing their reinforcements at them. but i wouldnt base the purchase on multiplayer alone. id try the single player first to see if you like how it plays before buying anything.

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      #32
      I've finished this on the default difficulty, but now want to go thru again on the hardest.
      After you finish it and go to continue on the start screen you start off on the Tie fighter level without doing the prologue again. I still have all the powers etc that i've built up on my first go thru.
      In the achievement list it says do not change the difficulty once you have started for the Sith Master achievement.
      Does this mean that you cant continue with your old save/powers if you want to get this achievement?

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        #33
        This is a 5/10 game for me so far.

        It just feels like a big bag of unpolished arse.

        I've managed to combo myself off a cliff loads of times because i can't seem to stop the animation, and WHY CAN'T I SEE WHATS GOING ON!!! ARARARAGHGGHGHGHGHGHGHGHGHGGHGH ****ING CAMERA!!!!!!!
        Why does he take 10 minutes to get up as well, and I CAN'T ****ING DO ANYTHING WHEN I GET ATTACKED BY A GANG OF ENEMIES I JUST GET GANG RAPED AFTER BEING KNOCKED DOWN!!!!!!!!!!!! AFHDFHDFHDFSDHFDSHFsdfjksdhfksdfskjgksfhsdffjkfdsj khfds
        The targetting system is broken as well. Yes game, i want to target the brick 3 miles away, not the big green tit stood infront of me shooting my face of.

        But seriously, there must be some real "special" people to make a game like this and then suck all the fun out of it. I mean thats some real special ****ing skill right there.

        It seems like im having 5% fun and 95% frustration. The Only way this could ever redeem itself is by having an ewok torture level. Now that i could play all day without getting bored. It got 5 points for being able to throw Jawas around.

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          #34
          Going by what you write there, i'm amazed you start by saying it's a 5/10 game for you. Would love to read your review of a 2/10 game

          With so many great games coming out, and after finding the demo pretty poor, i decided to just stick with good old Psi Ops for my 3rd person body-flinging, torture-related shenanigans

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            #35
            Just finished this tonight on the default difficulty. A real mixed bag for me. Sometimes i thought it was brilliant fun, sometimes it was just so ropey.

            For example

            the bit where you pull down the massive spaceship with the tie fighters taking pop shots at you took me about 45 minutes (without being killed btw) because i couldnt find the "sweet spot" for the spaceship before it let me pull it out of the sky! Also, i didnt realise the tie fighters would only take 1 hit with force lightening until i accidently hit one with it, rather than doing a force grab and chucking it! So frustrating



            I also ad problems with the animation of combos as i fell off a cliff and the dude taking YEARS to get back up after something had knocked me down, while all the time taking damage!

            However like i said, some of it was good fun, jumping into a large number of enemies and throwing them all about was ace!

            I'd give it 6/10 because the frustrations outweighed the positives i feel.

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              #36
              Yeah i agree, the story and the fact it was starwars is what kept me going. There were a lot of times where I found it was only challenging because certain mechanics such as the targetting were broken. If they all worked like they should, it would be stupidly easy.

              And why oh why did they feel the need to make a star destroyer into a semi boss character. That should have been a 30 second QTE at best.

              I also didn't like the duplication of worlds. Its a short game anyway, but you pretty much visit the limited amount of worlds twice over.

              It was nice to play a starwars game again, and I like the Aprentice character, but I thinks its clear that when they did those cool tech demo's a couple of years ago, the vision was beyond what they had the skill to accomplish.

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                #37
                Finally put an hour on this last night for first time. I guess I should have gone with my demo gut because it aint grabbed me at all. Prologue was control Darth (this is on the hard level not normal) kill everything zero issues with a force power apart from grab then swear constantly when I want to actually grab something and throw it because the pathetic lock system doesnt work properly and wont lock onto things close to me when I want it to or decides certain things it cant now lock onto them when it could a minute ago. Got probably half way thru level 1 then gave up as for once I was actually bored and its something I never say about myself. Will give it a few more hours but if it keeps it up I can see it being the first game of this year I tradein. It was only the star wars intro keeping me going that long and it being in star wars I bought it anyway. I guess I should learn that anything other than Xwing series in star wars is arse. I know its early days but I found it more tedious than Assasins creed (and I kept that!).

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                  #38
                  mate, it will just wind you up more and more; like its doing to me.

                  Im supposed to be some bad ass Jedi yet im hid from some storm troopers in a corridor. And for some reason i seem to have a chinese knock off Light saber which can't kill things in one hit, oh and the enemy can block force attacks. hahahahaha oh you couldn't make this crap up.

                  Its like a bad game from the 80's dressed up with HD graphics.

                  The game is completely unfun and broken, the Enemies are cheap and the controls are terrible.

                  Im not surprised they got rid of all the staff from Lucas Arts. I would be embarrassed if i had anything to do with this game. It really is Dire.

                  Sorry if anyone finds my posts irritating, i just really needed to vent my complete and utter surprise and disgust at this game. Its like therapy in a way

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                    #39
                    Just did the Star Destoryer bit much easier than I expected. Was quite relieved until I got to the following level where you basically have to fight a million different bastards all at once.

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                      #40
                      I ended up restarting last night on standard difficulty as early on hes a gimp that gets smothered in lasers cas hes crap at throwing stuff so I guess a 2nd play thru with abilities on the harder level would be better.

                      For me though this has turned into my worst fear abit. My worst genre in fact the only genre I dont like is 3rd person puzzle games with jumpy bits all over. Reason is the flicking about with the camera to find out where to jump to invetibly ends in motion sickness. For me theirs only really mario that does it for me and as an action one Gaiden (dont count stuff Uncharted to me thats a simple action 3rd person like GOW) and I didnt expect this little sod to have loads of stupid jumpy bits and puzzles all over the place I just wanted a straight on fight fest. I nearly gave up on level 2 (3 if you count prologue) as the jumpy bits in the scrapyard made me want to hurl. Some of em where just odd as well amount of time I took on that level when I was stuck because the first bit when I force pushed the door didnt open so I had to unfortunetly to resort to a guide to find out it was borked so had to reload and yep it worked. Same on next section with a raising it wouldnt do it, reset again and it worked. Same even happened right on the start of the level because if you dont shock the powercells a certain way they wont fly off so you cant grab em and do it like you would expect you just shock em, its stuff like that what I find bad level design. Ive had to reset a few times also from getting stuck in scenery or a invisible barrier. One example is force opening a door to get a crystal turning around and the bits of the door are gone but I cant get out as theirs now a barrier in the way. Also late last night it borked on loading up the game and i had to reset the cache to get it working again thats never happened to me before. Ive done it before but never had to. In this day and age it also takes an age to load when you die and you even have to chuffing load every time you want to change abilities. Add to that the very odd checkpoint system in certain areas and it makes you get abit angry. I was cursing like mad loads last night and thats not like me with me games Im usually pretty chilled out on em no matter how bad it gets.

                      When I got to level 3 in the vegetation I gave up and started on BIA then thought if I dont get it done I probably never will so went back and I think Im on level 6 now (just jumped into creature). I actually took the disc out 3 times last night then decided to put it back in as I just found the sections I was on not fun basically like Gaiden one in the catacombs with the zombies not fun!

                      When its fighting rebels and stormtroopers I love it and when its on the bases it looks stunning it really does and even with its bugs of the grip system I really got into it and it has flashes of brilliance in levels in all those type of levels, but for me the moment it starts faffing about in odd scenery with the jumpy bits that dont work in the vegetation and scrapyard levels it falls down for me.

                      Actual combat Ive ended up relying pretty much on my normal force abilities so I now just use a bubble shield and my lightsaber and then shock em. Bosses are easy to do just shock then XXY smack for end of hit leccy hit. When theirs loads I just do a quick LT and then RT and grab two and off they fly but Ive still hit loads of bits where I cant pick a rock up next to me I have to wander off turn around then pick it up.

                      Games also very easy to break once you get further into it and have pretty much enough points that you want as you just have to LB force dash and as it uses no force you can fly forward in the level and past the baddies until you get to the scripted ones. I did one level in about 10mins by doing that lol

                      I will get it done today but for me its just too generic. I understand people slating Too Human but for me thats a very specific niche genre of loot hording and smacking and if you get into that its stunning same with Gaiden but this for me doesnt have them all important ingredient of fun and that something special. To me so far its just a very generic old style 3rd person action game which is fight abit and then jump abit and if it wasnt in star wars I couldnt see as many being intrested.

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                        #41
                        I finished the PSP version today. A question about the storyline.


                        Did I actually save the members of the senate? The video scenes seemed to skip over that - one moment I was standing over the defeated Vader, next I was being made into Vader's replacement. It didn't say if they got away or not.



                        Anyone know? What happened at the end of the PS3 / 360 version?

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                          #42
                          Originally posted by Stroppy View Post
                          I finished the PSP version today. A question about the storyline.


                          Did I actually save the members of the senate? The video scenes seemed to skip over that - one moment I was standing over the defeated Vader, next I was being made into Vader's replacement. It didn't say if they got away or not.



                          Anyone know? What happened at the end of the PS3 / 360 version?
                          can answer you with the ending to the wii version which i assume is the same.

                          in that ending no, they all die and hence it becomes uncanon. in the wii version though, after you defeat vader you still have to fight the emperor but he still kills everyone and makes starkiller a lowley assasin or something

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                            #43
                            Yep - that's about what seemed to happen. Thanks

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                              #44
                              Anyone noticed the frozen jarjar? :P

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                                #45
                                I've just finished this, and basically have to echo all everybody's else comments. The game was, at times, incredibly frustrating. The use of really cheap enemies who can block all your attacks, force-based or otherwise, and the standard trick of increasing the difficulty by just throwing more of them at you at once became quite tiresome. That said, I did still kind of enjoy soldiering on until the end. My housemates couldn't quite understand why I kept trying at the sections that I had to repeat again and again, but I did find the whole combat system quite satisfying, even when it was frustrating. The variety of different options, and the real stamina involved in surviving some parts, made it fairly exciting.

                                Alas, it still isn't up to the standard of the classic Star Wars games, namely the X-Wing and Dark Forces series. Indeed, the later Jedi Knight: Dark Forces games, particularly on PC with the aid of a mouse and a keyboard, were arguably slightly better at giving you the sense of being an all-powerful Jedi.

                                Nevertheless, I definitely enjoyed playing The Force Unleashed, and will probably return to it occasionally when I fancy thrashing some Stormtroopers around a little. Plus, as a big fan of the film series, special mention inevitably has to go to the outstanding storyline. This really was a worthwhile addition to the universe in that sense, and bodes actually quite well for the mooted live-action TV show that will presumably fill in yet more of the blanks.

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