Actually, they seem to have made Dan quite good in this game. The stigma of previous iterations have led many to underestimate him in SFIV
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Originally posted by Stormtec View PostActually, they seem to have made Dan quite good in this game. The stigma of previous iterations have led many to underestimate him in SFIV
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And the TE is gone again...
Now a counter question. I've faced two Dhalsims and both have spammed his hard attack on ground and then the air, keeping their distance. Suggestions for dealing with them because trying to close the distance can be very hard. Timing some dragon punches properly? Or something else? When I close the distance, I wreck them but then they get the chance to teleport away and repeat the process.Lie with passion and be forever damned...
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Originally posted by Mayhem View PostAnd the TE is gone again...
Now a counter question. I've faced two Dhalsims and both have spammed his hard attack on ground and then the air, keeping their distance. Suggestions for dealing with them because trying to close the distance can be very hard. Timing some dragon punches properly? Or something else? When I close the distance, I wreck them but then they get the chance to teleport away and repeat the process.
I'm not sure search is accurate. I started playing Ranked this week hoping the Kens had gone! At 5k bp and searches for "more skilled" are finding all sorts. Even had a textbook Blanka ultra-on-wakeup dropper, and **** me if he had more than 100 bp.
So who's ordered from Gameshark? I've had no notification of dispatch yet! I'm nervous now after my Amazon TE debacle.Last edited by ste; 26-03-2009, 15:47.
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Originally posted by Mayhem View PostAnd the TE is gone again...
Now a counter question. I've faced two Dhalsims and both have spammed his hard attack on ground and then the air, keeping their distance. Suggestions for dealing with them because trying to close the distance can be very hard. Timing some dragon punches properly? Or something else? When I close the distance, I wreck them but then they get the chance to teleport away and repeat the process.
If they get wise to this and start doing the diagonal anti-air kick use EX Seismic Hammer and dash cancel it to close the distance, or if you're close enough do an EX M Thunder Knuckle to sail right through them.
Another good anti-Dhalsim is Cammy - use Spiral Arrow for low attacks and Hooligon Combination > Fatal Leg Twist or jump > Cannon Strike for jumping over low punches.
I suppose you could also be a scrub and spam fireballs with a shoto character...
Originally posted by Flabio View PostIf you're just going for 'quick match' then that doesn't use your search params.
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