Even with the ring of great strength? If I want to wear heavy armour and still be rolly-polly I usually stick that ring on... I don't see the point in raising endurance just for the sake of armour (which only comes in handy on a few occasions)
I am still stuck in a first game mentality of cling ring and thiefs ring (in soul form).
Cling ring becomes useless for me shortly after starting my second game cycle - I get one shotted whether I'm wearing it or not, so no point in wearing it!
I never usually put soul levels into vitality either, but if I was going in for PvP in a big way that would probably be foolish.
Should I be stockpiling my weapon upgrades until I find a great weapon worth spending them on? With the exception of my starting sword, which I boosted to +4 with hardstones, I haven't forged anything at all.
I'm tempted to continue upgrading my starter weapon :/
Basically you should uprgrade your favourite type of weapon according to your strongest stat (out of strength/dex/magic/faith).
A +10 weapon made with basic stones has no special stat boost, but still has the potential to be very strong because you can put temporary enhancements on it as well.
The kind of odd one out is the dragonstone upgrade, this gives a fixed bonus with the fire damage but as it doesn't scale with anything at all, they are only really powerful in the first one or two game cycles.
Basically you should uprgrade your favourite type of weapon according to your strongest stat (out of strength/dex/magic/faith).
A +10 weapon made with basic stones has no special stat boost, but still has the potential to be very strong because you can put temporary enhancements on it as well.
The kind of odd one out is the dragonstone upgrade, this gives a fixed bonus with the fire damage but as it doesn't scale with anything at all, they are only really powerful in the first one or two game cycles.
Ah cool, thanks.
Is it smart to increase the weapon's base damage as much as possible using hardstones/sharpstones before applying any specialist upgrades?
My character is turning into a sword+board dude with high strength and magic but low faith + dex. Initially I wanted to do a melee-focused character, but I've leaned more and more towards magic as it dawned on me that I'm terrible at melee.
Just noticed something odd about the sound in this, i.e.: you get footfalls and clanking armour character sounds in certain areas but not in others, where you just glide about silently. Bizarre.
How do I get that shiny thing to the right of the first gate in 4.1, just in front of the right-most tower? Can see it but unfortunately my character seems unable to lift his leg over the small pile of bricks barring the way.
(I really need to bag me another demon pronto, been farming/getting reamed ever since Phalanx!)
Just noticed something odd about the sound in this, i.e.: you get footfalls and clanking armour character sounds in certain areas but not in others, where you just glide about silently. Bizarre.
Is it smart to increase the weapon's base damage as much as possible using hardstones/sharpstones before applying any specialist upgrades?
They are separate upgrade paths. You have to upgrade with a certain number of hard/sharp stones before you can shift to the special stones anyway (with some exceptions, like bladestone which starts from a default weapon)
When can I get me a black eye stone thingy and start black phantoming? I got invaded last night for the first time and routed the scoundrel. I thought defeating a black phantom allowed you to invade other players in return???
Is the Graverobber's ring meant to reduce the probability of a BP invasion?
I put it on, entered the Shrine of Storms and got invaded within two minutes. Then it was me versus a black phantom, a reaper and an army of 15 pissed-off shadow demons.
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