I think the music in videogames in general has been rubbish for a number of years, regardless of its origin. I remember when CD-based consoles first appeared there was all that talk how wonderful the soundtracks would be but that didn't bear fruit. What we got instead is a mass of lazy, generic and completely forgettable movie-like and mainly-orchestral scores.
It's such a missed opportunity as the stuff produced during the 8 bit and 16 bit eras was, and remains, wonderful and brimming with character and distinction. I think it's because those working on the music back then were clever, creative coders who's musicality couldn't be restrained by hardware limitations, where as the impression I have of those working on videogame music today is they're 2-bit 'composers' not good enough to work elsewhere. But there we go. Rant over.
It's such a missed opportunity as the stuff produced during the 8 bit and 16 bit eras was, and remains, wonderful and brimming with character and distinction. I think it's because those working on the music back then were clever, creative coders who's musicality couldn't be restrained by hardware limitations, where as the impression I have of those working on videogame music today is they're 2-bit 'composers' not good enough to work elsewhere. But there we go. Rant over.
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