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    After a quick blast on this I've found the single player to campaign to be more of the same, with a new lick of paint (which for me is absolutely fine, as I found COD4 enjoyable enough). I bought it for the multiplayer and so far this hasn't disappointed. The range of maps seems to be good, in particular the Afghan level with tiered rock faces.

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      Originally posted by Skull Commander View Post
      Also does anyone think a lot of the levels (both single and multiplayer) feel like mish mashes of other games? Not in a bad way mind, but I keep getting deja vu, back to Modern Warfare, and (oddly since it was made by a different team) Quantum of Solace. So many multiplyer stages remind me of the latter, especially the airport, slums and mansion.
      Well at least theres 2 of us that feel that way .
      I also felt the guns had less of a punch to them when firing & on impact, much like the guns in Quantum Of Solace

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        Oh. My. God!!

        I've just played a level out of

        Mirror's Edge; running across the rooftops and making a daring escape onto a ladder dangling from a helicopter. It was done better in Mirror's Edge



        The atmosphere is pretty good at times. You feel yourself getting caught up in the smoke and gunfire and when you do well in a mission it can almost feel a bit "punch the air" but I've died too many times from what I like to call "Resistance 2 Syndrome" where the baddies like to shoot at you and nobody else like it's all my fault that there's a war on!

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          Originally posted by Tommy Verceti View Post
          Well at least theres 2 of us that feel that way .
          I also felt the guns had less of a punch to them when firing & on impact, much like the guns in Quantum Of Solace
          I missed your post earlier, but glad it's not just me that is seeing the QOS comparisms.

          I have played a lot more of single player, and it does get better. Still not so much a fan of the American missions (much like the first modern warfare).

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            I'm not liking the American missions either, but the SAS stuff is fantastic. I still don't have a clue what's happening on the American missions either.

            I seem to be fighting a bunch of people who are surprisingly well dug in.

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              Just started the
              and thought it was fantastic! est part of the game so far!

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                I am glad its 60fps on consoles as in places under the filters there is still a little Q3 there, maybe they can make a new engine for next time

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                  Managed to get to Echo in Spec Ops on Vet. 60/69 stars and we've called it a night, super tough now!

                  Oh man, Spec Ops is so much better than what I thought it'd be. I was anticpating another "horde mode" but they delivered something so much better.

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                    Ok, I don't know what was wrong with me last night. I'll put it down to tiredness. Anyway, I started again from scratch and am now enjoying it quite a bit. Unable to go online though as that seems to be broken (PS3).

                    Anyone else notice that the controversial level's graphics are quite a bit weaker than the others?

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                      All I thought aboutTHAT level playing it again (on pc so it all looks the same level to level) is that guys in suits with guns killing police = me wanting to play kane and lynch again

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                        Very much so yeah, the airport multiplayer map is highly devoid of any solid detail with plenty of blocky textures too.

                        Infact, as soon as I left the tutorial section, the rest of the game has thus far taken a significant hit in terms of visual.

                        I had to laugh at a particular online feature on the game/series I'd read not too long ago, claiming that this is one of the most visually proficient fps titles to date - um, not played too many of those then!

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                          Yes it beats killzone and crysis hands down, those ugly ugly games.
                          Maybe they were dreamcast fans

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                            While you can say those 2 games look better technically, as far as action and art direction goes cyrsis = pretty jungles, lovely inside spaceship stuff and dull everything else with a halo'esk make your own fun(during the 1st half) while KZ2 is slow, dull and dank with **** controls and the most hatable A.i. partners i've ever come across, mw2 is has colours everywhere, action everywhere you look, all while moving blisteringly fast, as so far(im up to the oil rig) every level has felt different and in a believable setting.

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                              Soap, with his "Mohawk" reminds me a bit of Shev from Killzone 2 visually.

                              The game has most certainly picked up for it's second half! After the
                              the
                              was awesome to play.

                              I did like the way that you saw the

                              Nuke flying across the globe from the ISS. That was a cool idea. Nothing to do with the game mind you



                              I see IGN hve given this 9.4. I'm intrigued as to what Edge and GamesTM will
                              score it.

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                                Originally posted by Tobal View Post
                                KZ2 is slow, dull and dank with **** controls and the most hatable A.i. partners i've ever come across, mw2 is has colours everywhere, action everywhere you look, all while moving blisteringly fast, as so far(im up to the oil rig) every level has felt different and in a believable setting.
                                I honestly think I prefer KZ2 to this. I like the weight of the controls and the way it makes you properly consider lining up your shots rather than just spray and pray. KZ2 had, in my opinion, better enemy AI too. On many ocassion in MW2 i've had enemies stand there and let me shoot them while not returning fire whereas the Helghast were sly bastards!

                                Obviously MW2 is going to be more believable. It's, loosely, based on real world type issues and hypothetically real threats. KZ2 was set in space. In a galaxy far, far away. Although, after reading the back story to the KZ2 universe I'd say the KZ2 story is far better even if it is pulp sci-fi.

                                Ooh, and you can lean in KZ2. On a console FPS. Fancy that!!

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