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Dead Rising 2: Case 0 (XBLA)

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    #46
    Originally posted by Jebus View Post
    Despite my post last night...I can't stop wanting to play this...

    Hmm, odd!
    LOL. I was thinking on the way into work that I was quite looking forward to playing it again this evening.

    I enjoyed the first one - but hated the game saving... I lived with it, but I was definitely no fan of it. I think the saving still sucks, but its now the difference between a couple of minutes between saves, as opposed to maybe closer to an hour.

    I don't think there has been better value for 400 points on XBLA (although I am sure someone will tell me some Indie game is).

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      #47
      Originally posted by ChrisField View Post
      Good news! There's 9 in Case Zero, so you have 1 more to find! According to MTV blog anyway...
      I just figured it would be eight as I have seven so far and there's only one gap left on my card list. I still need to find the paddle to make the chainsaw/paddle combo. There's a survivor that I missed on both runs as well, on my second I managed to save the couple from Vegas,the bikers and the father and daughter but didn't get an achievement.

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        #48
        Where do you find the cards? When I hit level 2 I got one, but died and when I re-hit level 2 I learned a move instead!?!

        Originally posted by elaniel View Post
        Sounds like the £25 copy of this game I have pre-ordered will be worth it. Looking forward to getting home and checking this out tonight.
        Where did you find this for £25 mate?

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          #49
          Originally posted by Shakey_Jake33 View Post

          The main issue seems to be the fact that Dead Rising's many contradictions are still present. The game offers players a really fun, over the top combat system, yet the game's structure means that players are almost discouraged from having much fun with it. There's a time pressure, and that remains in this. Anyone who disliked the original game because they felt restricted by this will probably feel equally annoyed with this.
          This hits the nail on the head for me. I love having fun cutting up zombies but the time limits mean I can't. I hate time limits in games anyway, they ruined Pikmin for me

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            #50
            Originally posted by Jebus View Post
            Where do you find the cards? When I hit level 2 I got one, but died and when I re-hit level 2 I learned a move instead!?!
            I got a few when I combined some weapons... and when I bought one off the guy in the pawn shop.

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              #51
              I got a scratch-card when I combined one, but not the proper one that gives you a x2 bonus etc.

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                #52
                Ahhh yes, sorry, you're right.

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                  #53
                  You get proper ones by levelling up.

                  I just found 3 more survivors that I completely missed on my second play through. I got the paddle and chainsaw weapon as well which is fantastic. There seems to be quite a few Easter eggs as well, for example if you do the heavy attack with a kitchen knife and tap x afterwards you keep stabbing and the shrieking noise from the Psycho theme plays.

                  I really want the full game now.

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                    #54
                    When you replay it, the loading really shows up.

                    It's absolutely terrible!

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                      #55
                      Well, what do I do? I get 3 messages from Team Juans explaining that it's great, and I would totally dig it.

                      Then there's Jebus, vomiting on the ground the game walks on, spitting acid-soaked nails at its every component.

                      I'm too far into Nier to be distracted from it and risk never going back to it, and yet getting it much later seems a bit of a skank up if it's that good.

                      LOSE - LOSE

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                        #56
                        Originally posted by prinnysquad View Post
                        Well, what do I do? I get 3 messages from Team Juans explaining that it's great, and I would totally dig it.

                        Then there's Jebus, vomiting on the ground the game walks on, spitting acid-soaked nails at its every component.

                        I'm too far into Nier to be distracted from it and risk never going back to it, and yet getting it much later seems a bit of a skank up if it's that good.

                        LOSE - LOSE
                        I loved the first game, for all it's faults.

                        I just feel that games have moved on from a lot of those archaic features, and I was hoping for more than just Dead Rising in a new setting.

                        If it helps, it's only about 90 minutes long anyway! Maybe 2 hours tops.

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                          #57
                          There's a surprising amount of content in this. Even on second playthrough, I missed a couple of the survivors that only appear at a certain point in the game, and I've still not found the sniper's daughter.

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                            #58
                            Originally posted by Jebus View Post
                            If it helps, it's only about 90 minutes long anyway! Maybe 2 hours tops.
                            This is why prinny will like it.
                            He can only concentrate on a game for about that long before trying something else.
                            He'll get the zombie fix he needs without shelling out mega bucks and get the sense of completion he craves but never manages.

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                              #59
                              Finished this twice now with the a and the d ending and am going back through for the achievements. The psycho boss is very easy I defeated him with

                              a spiked baseball bat and a couple of cartons of Orange juice to top up my health all stuff that's in the garage.



                              Going back a few pages someone was moaning about dragging items back to the safe house, you don't need to there are item combining benches dotted around the map. It's well worth making the electric rake and the paddle chainsaw there great fun.

                              Really enjoyed this loved working out where stuff was and how to get into the many buildings, it all works so much better in this type of format for me, short focused and fun I may even get its big brother after playing this the last few nights.

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                                #60
                                Quite enjoyed this and at 400 points definitely worth a punt, but I too wont be buying the full game it appears the developers havent learnt much since the first game all the same issues are there sluggish controls stupid timers and why the hell does it take so log to save. I may pick it up in the £10 to £15 bracket if there is a lull in decent releases at some stage later in the year.

                                To agree with the tone of many others if you got frustrated with the first this will not convert you.

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