The camera in it's most basic form is the same as OoT and no one complained about that. Now though you can move the camera as you wish. IMO the camera system is flawless.
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Zelda - the Wind Waker
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Got mine this morning, literally chased the postie down the street to get it. Post doesn't normally come until around 4pm but I saw him off in the distance on another route and pegged it after him.
I think I've played for 6 hours today and I haven't done that in years. Most of the time I had a stupid smile on my face because it's just so damn adorable. One particle effect floored my completely, in Dragon Rock island I think. I'd agree with Firsty and say the camera is flawless. Having control over it really frees up the game, will be hard to go back to Master Quest.
Can't wait to check out the GBA connection tommorrow.
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Played it (at last) for a couple of hours last night and all I can say is WOW!
Just met my boat after doing the stealth thing...(try not to give too much away) but some classic military music for ducking in and out of the shadows....
Graphically this is amazing, I'd seen the DVD's with various Zelda footage but up close and with one of Saur's RGB leads it looks amazing, so clean and the animation is spot on....
All I can say is that my expectations have been exceeded and they were very high to begin with...did someone say Metroid beater??
Only time will tell.
On the camera issue I'd say this is the new best of the 3D world, although I have had a couple of 'issues' with ladders!! (but thats another story)!
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Still haven't got my US copy, so had a good hours session with the JAP again last night. There is one section near the end where you can really see how fantastic the battle is. And the great thing is... you can do it over and over again! You are able to try different tactics each time, try different methods of killing your foes. Simply outstanding.
Has anyone seen the differences between the US and JAP versions yet?
Keep going peep! It gets better and better!
Kind regards
Adam
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