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    I originally posted this in rrllmuk forum, but the thread died:

    Firstly, I must say that I love this game. Graphics are solid, constant framerate and no hop actually means you have more control over the kart than the last 3D Mariokart, although the absence of a hop took some getting used to.

    The courses are great, no really poor ones; Yoshi's circuit, Baby Park and Bowser's being my favourites. And like all Mariokarts the handling is simple to get to grips with, but deceptively deep beneath the cartoon graphics. Deceptive if you're a stupid bastard who judges games like that and hasn't heard about the greatness of Mariokart. The rest of us already knew better

    Soon after the cups were done and dusted, I tried a versus head to head without weapon boxes for the first time, and honestly was loving it. "This is the way forward!", I thought. I imagined how much fun it'd be to get 4, 6, 8 players on LAN playing courses that they'd mastered. The race would be so tight, everyone competing for the racing line, boosting at every opportunity. Everyone could be the golden car, as it's big and it kicks ass, and it wouldn't matter if someone else stole your character combo, cos weapons would play no part.

    You could have 4 teams of 2, grand prix style, with TV for each team, and set up a GP consisting of your favourite tracks with a points system. Imagine letting your teamate slip past you into first to secure the team championship on the last race of GP, Barrichello stylee.

    It'd be like a big dirty Mariokart set up for serious(ly sad?) gamers. Honestly what I've wanted for over a decade now. I love it.

    So I ordered a couple of BB adaptors on t'internet and my mate bought one as well. And I am very dissappointed at the LAN mode.

    No character selection: I suppose this works well in a party environment and evens things up if two people want the same characters by making it random, but ther's just no excuse for not giving us the choice. After winning the golden parade car which any character can use, there's also even less of an excuse.

    No option to set up a GP consisting of your favourite tracks.

    It's difficult to know who's who with the characters changing and confusing "1 wins" etc. This wouldn't be so bad if you could stick with a character. I ALWAYS knew who I was firing at in the N64 version, because people stuck with their favourite characters.

    No option to turn off the weapons items in LAN mode. What! I couldn't believe it when I realised this. Unless I'm missing something and you can? How hard would it've been for nintendo to include this option? It means that we'd have to 'agree' not to use weapons if I wanted my karting dream to come true. Not ideal.

    Framrate issues: Although within half of the first race of noticing them I'd all but forgotton them, it is still a niggle. I noticed it when we split the screen and did eight players on two tvs, but not with 4 on two tvs. Consistent, high framerates on split screen mulitplayer was the major reason for comparatively basic graphics in this game wasn't it? (a decision I fully support - the best use of the extra processing power). So why does this have to happen on link up?

    Does anyone know if there's framrate issues when you link up 4 cubes with two on each screen? Has anyone tried it?

    Because you see I was standing in woolies the other day ready to buy my second Pal gamecube and MK so I could get this linked up in my flat (I now have 2 BB adaptors), but after realising all this I'm glad I didn't.

    Maybe Nintendo thought (rightly?) that only a few people would use the link up option, but how long would it take to put in code which allows you to tweak your mutiplayer setup. The framerate issues are perhapd more complicated, and I accept that you can't do link-up grand prixs against CPU karts, but I expect better, and besides I'd go and buy another cube if they'd sorted this out.


    But of course the LAN mode is still awsome fun. I mean it's Mariokart, but with 8 players. Look! Still well worth it, and the game's release has caused many of my mates to rush out and get the pack, driven by fond memories of the last two games. Their first console purchase of this generation! Good stuff. Great game.

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      Woo, cheers for those impressions. It seems a shame about the LAN mode... random characters is a bollocks idea. They should have let each player choose their characters, and allowed for the inevitable character duplicates. Bah.

      Not that I'll ever be able to play LAN MK anyway.

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        Haven't had much chance to play all week but got some in today. I now have gold on all except flower cup 150cc and Special Cup 100 and 150cc. I think its a great game, but my time trialling is below par. Ho Hum.

        Waluigi Stadium rocks. Easily my favourite track.

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          Just noticed last night that if you leave the title screen on for long enough, then the music changes in to a remix of the Super Mario Kart (SNES) title screen music.

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            When we played this at the meet i thought that random characters worked really well. It gives everyone a fair chance that way...

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              Sure I can see the advantages of random character selection.

              But why not give us the choice Nintendo? Lazy.

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                I thought it was lazy at first, but I really think it was a concious descision by Nintendo, it totally removes that time wasting Character selection process, you get straight to the fun, when we did 16 player, it was just BAM! into the game, imagine the farting about with all those characters. It was bad enough to get everyone to press A at the start!

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                  Posted: Fri Dec 12, 1:58 pm

                  --------------------------------------------------------------------------------

                  I thought it was lazy at first, but I really think it was a concious descision by Nintendo

                  C'mon, you're being blinded by your love of Nintendo.

                  It's fine if it's the default option, in fact I think it SHOULD be the default for the reasons you've outlined, but why not put in an options screen where you can properly customize your multiplayer experience?

                  After getting together 2 to 8 televisions, gamecubes, BB adaptors, copies of the game, and a router and all the necessary cables (not to mention friends - sometimes the hardest part... ) - I dunno. I expected better.

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                    Finally got round to playing this after having this on my shelf for a few now, but I kinda wish I had just left it there.

                    I completed all of the cups within about 5 hours on all 50cc/100/150cc, and I kinda feel short changed. Obviously there is the multiplayer side of things to consider, so I hope I can get my money's worth out of the title that way.

                    Anyway to the game, it unfair, unfair to the point of frustration. Not only do the AI cheat but they rub it in your face, I mean having just used a triple mushroom boost to have a competitor keep up by the side of you and then overtake is just taking the piss.

                    The weapons are poor, not only do they fail to improve the game from any of the older iterations but they manage to create far to much choas. Most races can become to much of a stop start affair, with weapon after wepaon hitting you.

                    The dual carts idea is nice, but it practice I don't feel it actually adds much to the game, fortunately it doesn't negatively affect the game.

                    As I singleplayer experience it really is terrible, I would go as far to say that as a singleplayer game it would only get 3/10 from me. I just really hope that the multiplayer can salvage something from this travesty of a game (BTW I love all the previous versions of the mario kart series).

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                      Originally posted by Rushy
                      Finally got round to playing this after having this on my shelf for a few now, but I kinda wish I had just left it there.

                      I completed all of the cups within about 5 hours on all 50cc/100/150cc, and I kinda feel short changed. Obviously there is the multiplayer side of things to consider, so I hope I can get my money's worth out of the title that way.

                      Anyway to the game, it unfair, unfair to the point of frustration. Not only do the AI cheat but they rub it in your face, I mean having just used a triple mushroom boost to have a competitor keep up by the side of you and then overtake is just taking the piss.

                      The weapons are poor, not only do they fail to improve the game from any of the older iterations but they manage to create far to much choas. Most races can become to much of a stop start affair, with weapon after wepaon hitting you.

                      The dual carts idea is nice, but it practice I don't feel it actually adds much to the game, fortunately it doesn't negatively affect the game.

                      As I singleplayer experience it really is terrible, I would go as far to say that as a singleplayer game it would only get 3/10 from me. I just really hope that the multiplayer can salvage something from this travesty of a game (BTW I love all the previous versions of the mario kart series).
                      I had similar feelings about the single player game, but the multiplayer really is very good indeed.

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                        Wereas I think it is easily the best Mario Kart game. I started playing it on Christmas Day and still play it once a day. The whole family loves this game. You just a bunch of old synic's

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                          It's a lame game in single player, but shines in multiplayer.

                          And will people please stop quoting the post above and adding 10 words. Thanks.

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                            Wow, this game is really... weird!

                            I've had it from Christmas Day, but wanted to avoid posting any real comments until I could play it with my best friend!

                            Single player this game is dull. It can be fun trying to beat the computer, but was generally quite infuriating. I completed all the cups except Special on 150cc in a few sessions on my own. Not really too much of a problem. Infact the only cup I didn't get gold on first time was 150cc (flower cup - I think, the first cup). But, it looks pretty and the music is really, really good. It always makes me want to play more just for the funky whistling.

                            So, with the vibrant colours, fun sound track and impressive courses, loads of Karts and characters, lots of different game modes and a variety of weapons this game is has so much potential. In single player this really isn't unlocked. It's really dull. I feel no need to get 40 points on each cup. I can't care about the computer at all! So, I just play to unlock everything and then move on.

                            Enter the Friend. The game just explodes with realised potential. There is so much you can do in two player. After about an hour of learning how to get full control over the kart we're now striving to be the best that we can be.

                            Working together is brilliant. You just have so much more control over movement, aversion and attacking. I'm the driver as I know the courses and can generally drive better than my friend. He's the power slider, weapons expert, and correctional...ist! I drive as I do, some things just come up too fast like a green shell fired backwards. You just can't get out the way. But with my friend in the back we just kick ass! He taps L or R to drive us out of the way. We've knocked so much time off our laps. And Rainbow road, we own that course. There are certain sections that can be hard. I tend to take the inside then outside, but If I make any little mistakes that may compramise our racing he can just tap to correct us.

                            Not only that but I try to drive next to other characters when I can, when they level up next to you before they over take you. Loads of people have complained about this, and the elastic cheating. But you can just smack them as they fly past, take thier items and then hit them. It's possible in single player, but you have much less control. With my friend we've had some amazing corners. 4 power slides, 2 side attacks and a green shell fired off at the #1 player. You can just do so much more.

                            Oh, and we gained 5 places in under 10 seconds on Dino, Dino on lap 3. Gold star on the road I drive over it, we catch up with the next players in seconds, so we're all on the bridge, I drive as close as I can to the other players and he'll jump us using L or R. Becuase the attack is from the side the attacked character simply flys off the side of the course. We went from 6th to first and had over 12 second lead becuase of this.

                            And on when driving on a straight with no sides I start a slide to knock the characters next to us off the side with the back end, my friend pushes us out as far as we can. As soon as you connect cancel the slide and hopefully the character you hit will fall off (if you're heavier) and the back end of the Kart will straighten up. You lose no speed and deastroy other racers.

                            The increased control makes this a game that I want to perfect. We've been planning powerslides now. There are some corners that you have to hold a little longer, others you can release instantly. I'm going to take this game into school and we're going to get sooooooooooooooooo good at this game. Because we play so many games together we can almost read eachothers mind and know exactly what to do. We just keep growing and growing. Although the weapons endeavour to make this game even, I'm totally convinced that with a month or two practice we can beat anyone!

                            I love this game. I can't wait to play with everyone else. It's just so much fun, and tactical, and shallow, and deep, and easy, and hard and crap, and amazing, and generally brilliant!

                            This game could be the epitome of co-op play.

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                              Wish I was your friend nips, I got DD when it came out, took a few days to get everything, but once I achieved that I had no incentive to play again. Haven't touched the game since. I don't know anybody who I can play it with. Wife hates DD, sniff

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                                Can someone with the knowledge outline what you've got to do to unlock what? I've unlocked most things, but feel I'm missing a few things.

                                Cheers

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