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    Originally posted by 'Press Start To Begin' View Post
    Currently I am of the convent of the princess guard. What is the advantage?
    It's a co-op covenant, you can use two healing miracles taht work on you and nearby allies, get higher priority when being matched with other co-op players of "good" covenants and things like that.
    With the Path of the Dragon you can use a special stone to turn your head to one of a dragon's and gain a not-that-powerful-or-useful breath attack. Later the covenant allows to turn the whole body into a dragon for better unharmed strike and special AoE attack.

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      Originally posted by 'Press Start To Begin' View Post
      Ahhh nice one! Cursed frogs down there hey! thunder spear at the ready!

      *waits for x factor to finish*
      Purging stones or else you could get into serious trouble.

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        Today was a good day. Bought all of Logans spells, cleared the crystal cave and the boss, got said boss' weapon, killed BP Logan and got his catalyst + badass magic spell I did not know about. Not too sure about what I should be doing next, Tomb of the Giants or New Londo Ruins. Both areas creep me out to be honest...

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          Knocked (one) off

          O&S and the four kings

          last night. I'm not sure if it was just the covenant that I was in but

          the Cathedral in Anor Londo was full to the brim with Black Phantom Knights and giant guards

          . I had to strip down and sprint in the front door and up the unguarded stairs then dress or I'd get ripped to shreds.

          Once I get the second ending I think I'll leave mopping up the last boss souls you would need and roll a Deprived to experience the opening of the game.

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            Originally posted by Bort View Post

            the Cathedral in Anor Londo was full to the brim with Black Phantom Knights and giant guards

            .

            2 normal giants guarding the cathedral door and 2 royal giants inside plus one Silver Knight archer inside,

            I don't think enemies change according to the convenant you're in, either sinner or not.

            Today was the day of glitches: during the

            Centipede Demon fight (in which I had to restrain myself to get the lava-walking ring or it would have been dead in five swings...oh the pain of being caught and chewed alive and the camera swinging wildly)

            the monster jumped of and clipped withe the background, falling between the scenery. Luckily it wasn't dead and I could resume with a quick quit-and-reload.
            In

            Lost Izalith

            I met S

            iegmeier as usual, killed off three of the tentacle-kebab monsters don in the pit and talked with him and instead of jumping in he just sat there shouting his battlecries. I jumped in, he followed, I let him take the brunt of the monster attack and he got killed; he left his loot (a ring) but he was there, walking on air without moving an inch and I could walk through his body.


            During the

            Bed of Chaos fight its hands caught me once and instead of sending me into a hole I was stopped by a random root (lucky!), but when I went for the final piece its hands caught me again , first blowing me off into an hole, then the second hand caught me and threw me exactly on the central root, but one of its fire pillars caught me and propelled me forward...

            what a fight.

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              I have to say everything that comes after Sen fortress/Anor Londo feels somewhat lacking and generally less inspried than the first half of the game. A bit of a shame really, you really notice they had to get the game done in time since they start throwing gimmicks at you

              like the Tomb of the Giants darkness, New Londo Ruins ghosts gimmick, the invisible pathways in Crystal cave, and in general the terrible game design in Izalith

              .

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                Originally posted by Shoju View Post
                Purging stones or else you could get into serious trouble.
                What kind of trouble? I made my way down there anyway and died a lot due to trying to get all the loot! Back out to the library now!

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                  Originally posted by 'Press Start To Begin' View Post
                  What kind of trouble? I made my way down there anyway and died a lot due to trying to get all the loot! Back out to the library now!
                  The frog's can curse you. When you are cursed your health is halved until you cure it.
                  I've seen conflicting accounts, either you can only have it happen once or it could stack and go down to ⅛th life left.
                  Last edited by Bort; 30-10-2011, 20:18.

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                    Originally posted by Bort View Post
                    The frog's can curse you. When you are cursed your health is halved until you cure it.
                    I've seen conflicting accounts, either you can only have it happen once or it could stack and go down to ⅛th life left.
                    Either way you can lift the curse from what I have seen? I went down to the end of NEw londo (before I had the lord vessel) and met

                    a guy in crimson wizard garms. He had 'lift curse' as an option

                    . How much it costs that I don't know. If its anything like sinning you can forget it.

                    BTW I just wasted queelag's soul on a chaos blade. I thought it would add fire but wrong again!

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                      Yep, purging stone will let you get rid of is on the spot. You'd need multiple if it stacked I presume.

                      3k from the Oswald in the belltower or 6k from the undead female merchant in the aqueduct. Ingward will cure for one humanity.



                      If you don't want to be burnt again there are wiki's logging all of the info.

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                        You can get 2 purging stones from Snuggly by giving it a cracked red orb I think

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                          Or from the walking shells before

                          Seath's lair

                          or in Ash Lake.

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                            Will you be summoned to defend a convent if your wearing a ring but you are not part of that convent i.e. wearing cat convent ring but part of another convent?

                            *I have wiki'd this but no joy* I want to see if it a waste of time wearing the ring.

                            AND

                            What are the floating white circles I often see? they are small and like the golden one which takes you to Ando Londo. I have seen these white circles in various places through out the game but have no idea what they are for?
                            Last edited by 'Press Start'; 30-10-2011, 21:43.

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                              Blighttown F*ck me!

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                                dunno bout the covenant but the white circles are

                                apparently when other players ghosts cast a spell near you and you can also cast a spell in the same place for a stronger effect.... I've never seen a noticeable difference in spell power from this though

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