I don't think the puzzle stuff is, I meant the stuff during the actual combat and climbing and stuff, all that stuff is mapped so the immersion is never ruined.
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Uncharted: Golden Abyss - Vita
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Only 3 chapters in, and I'm already sick of the touch stuff. Every two minutes I need to either rub ten tablets, turn and wash a skeleton or chop down some bambus. The worst situations are when you're asked to look at an item from every angle, without knowing what angle you have yet to look at it from.
The rest of the game is standard Uncharted fare. Follow the NPC along the linear path while climbing some mountainsides, shoot some guns while crouching behind a crate and then solve some "puzzles" for five minutes. The production values are very high, but the game still has a hard time keeping me enthused.Last edited by JSR; 22-02-2012, 22:41.
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I was reading about golden abyss after dogg thangs comment about it looking murky.
Have to say i'm shocked they are putting out games that are rendered at below the native res of the vita. Its bad enough on consoles, but on a handheld its unaccetpable imo. Glad i found out before i bought it.
For me i cant help but feel its cheating us.
I cannot believe that they are not working to the exact res, because the added sharpness would make up for any small shortcuts any day of the week.
I mean on xbox and ps3 its not too bad because most games are rendered at 720p anyway, and a large quantity of people are running 1080p hdtv's, but vita is a set resolution, and one they should be working to.
I wonder if the 3ds is doing this in any of its games, despite its far lower native res?Last edited by PaTaito; 23-02-2012, 02:54.
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TBH I thought this looks wise was great, the only thing that let it down was the amount of jaggies present. I would have rather taken a slight visual hit and had it look smooth. For example, Wipeout looks absolutely amazing with (as far as I could tell) not a jaggy in site. That literally looks like a PS3 game to me (granted it's 30fps but I didn't really notice as I'm not a wipeout veteran).
I've got this on the way from lovefilm so I'll have to see if I enjoy it more than the demo...
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Originally posted by PaTaito View PostHave to say i'm shocked they are putting out games that are rendered at below the native res of the vita.
I'm finding the aiming quite tricky in this one.
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Originally posted by djtickle View PostI missed a camera shot at the beginning of the game cause I was being a noob. Can I go back and get it at any point? or when I complete it? Or do I have to start again?
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Originally posted by Dogg Thang View PostI'm finding the aiming quite tricky in this one.
I'm still finding the enforced micro-game bits utterly jarring to the experience - "Hey guys, don't forget: you're playing this on a Vita with all of these cool features!!!!"
The device you're playing on should never steal the spotlight away from the game you're playing, yet in this it happens all the ruddy time.
As an aside, is there a way to disable rear-touch zooming on sniper scopes? Because of how I grip the device I find myself constantly zooming in and out inadvertantly, turning the scene into some kind of Dee-lite music video.
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I've only mucked about in the opening areas to see how this looks and to check the uber cheap download version worked and it looks very nice. It's not as nice looking as the console ones but overall meets the mark and shows off the system well. The most disturbing thing though was encountering 2 blatant invisible walls literally on the first platform of the game. Poor show Bend, poor show.
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Originally posted by crazytaxinext View PostI've only mucked about in the opening areas to see how this looks and to check the uber cheap download version worked and it looks very nice. It's not as nice looking as the console ones but overall meets the mark and shows off the system well. The most disturbing thing though was encountering 2 blatant invisible walls literally on the first platform of the game. Poor show Bend, poor show.
I played though to chapter 4 and agree with the resolution remarks. It looks really nice but a bit like using VGA instead of HDMI on a PC game. I am also struggling with aiming too. I would love to see my accuracy stats cos I think about 80% of my rounds hit thin air. What they really should have done is put an aim marker whilst in cover. When I pop out to shoot I spend ages getting the target lined up correctly
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Originally posted by davek22 View PostWhat do you expect for 79p!
I played though to chapter 4 and agree with the resolution remarks. It looks really nice but a bit like using VGA instead of HDMI on a PC game. I am also struggling with aiming too. I would love to see my accuracy stats cos I think about 80% of my rounds hit thin air. What they really should have done is put an aim marker whilst in cover. When I pop out to shoot I spend ages getting the target lined up correctly
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