Well where to start with this, you play as Kat who has the power to spin gravity on its head. I am only up to Chapter 4 so far so have only touched the surface of the game. It starts with a dark force making its presence felt and after having a conversation with a black cat (that accompanies you) a swift press of the R button all hell breaks loose, when I did it the first time I didn't really know what to expect but all of a sudden I'm flying over the landscape towards a little boy but it looks too late to save him as he is falling, then all of a sudden Kat jumps off the ledge (to certain death in other games) grabs him flips gravity and lands sideways on a building.
Interesting start. So far I have saved a policeman from a beating, kicked an evil monster in the butt from 100m away and carried a rocking chair, bed and chest of drawers back home (to the sewer).
There is a level up system in the game where you pick up black jewels to gain new abilities, my first being a gravity flying kick. Quests are done via different icons on the main map speech bubbles indicate side quests and jewels main quests.
Graphically it's amazing it looks like the bastard child of Ico and Jet set radio but really works, cutscenes are done via comic book storyboards which can be tilted by the vita gyroscope. It's very fluid and stunning to look at (it's on a par with a ps3 game graphically) beautiful orchestral soundtrack as well.
In the little I have played it plays like a cross between infamous, pilot wings, jsrf, zelda and Ico it's really strange but works beautifully. The flying around the city is very infamous, but then flip the gravity and you have the trick nature of jsrf mixed with the accurate flying control of pilot wings, combat goes straight into zelda type mode which is fluid and fast and the Ico similarity was when I was holding on to my furniture to take it home.
Its really like nothing I was expecting or have plays before.
Will report back when I'm further in
Interesting start. So far I have saved a policeman from a beating, kicked an evil monster in the butt from 100m away and carried a rocking chair, bed and chest of drawers back home (to the sewer).
There is a level up system in the game where you pick up black jewels to gain new abilities, my first being a gravity flying kick. Quests are done via different icons on the main map speech bubbles indicate side quests and jewels main quests.
Graphically it's amazing it looks like the bastard child of Ico and Jet set radio but really works, cutscenes are done via comic book storyboards which can be tilted by the vita gyroscope. It's very fluid and stunning to look at (it's on a par with a ps3 game graphically) beautiful orchestral soundtrack as well.
In the little I have played it plays like a cross between infamous, pilot wings, jsrf, zelda and Ico it's really strange but works beautifully. The flying around the city is very infamous, but then flip the gravity and you have the trick nature of jsrf mixed with the accurate flying control of pilot wings, combat goes straight into zelda type mode which is fluid and fast and the Ico similarity was when I was holding on to my furniture to take it home.
Its really like nothing I was expecting or have plays before.
Will report back when I'm further in

Comment