You should of picked MGS2 to really ram home the point
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Originally posted by bcass View PostI disagree. I think there is a story there, albeit a very simple one. That's probably why it works so well. The lack of convolution. It's probably one of the best examples of how you do it in the context of a game. Anything that tries to make a game tell a story like a film or a book always fails IMO. Games require a different approach to story telling.
John
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Originally posted by MisterBubbles View PostThe story is simple and good, no major plot developments, ( bcass has it right ), two friends who care about each other, cause they been there for over 10 years, and suffered and watched a lot of friends die, but somehow managed to make it through.
JohnLast edited by JohnMcL7; 17-11-2012, 23:42.
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Originally posted by MisterBubbles View PostA book is a book, this is a game, and one of the main objectives in this genre is shooting things, so story may get it the way.
John
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Originally posted by MisterBubbles View PostWhat don't you understand?
John
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Originally posted by MisterBubbles View PostI Think Bungie and now 343 are trying to make people who play it fans, not just play the game, but the whole mythology and universe and community, and maybe that involves buying a few more Halo products, ie books or DVD's or comic, or even just the CD's with the music.
JohnLast edited by JohnMcL7; 18-11-2012, 00:31.
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Originally posted by MisterBubbles View PostJohn i think you need to play all the games again, why are the Master Chief and Cortana on the dawn, well Halo 3 is the answer to that, and the Pillar of Autumn is destroyed.
I know fine why they are on the Dawn (not sure if you are joking or not with that comment), the question is why are they on a completely different ship? The Forward unto Dawn in Halo 3 is completely different to the one in Halo4, they're not even a related class or a variant
JohnLast edited by JohnMcL7; 18-11-2012, 00:45.
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