It is quite likely that with a little over a month until release it is final code and production is already in progress. And that the beta we are playing now will be the information they use for the day one patch.
On the testing front, did anyone have issues yesterday with the chat function. When I used game chat I had massive reverb and chat audio coming out the speakers as well as the headset and couldn't get it to stop. So went for party chat and that worked fine if the snap thing was there in the side of the screen, but if you nudged it off and went back to full screen the chat channel was blocked despite still being in the party. Snap the party window open again and the audio returned.
A quick question, if anyone can help. On the destination screen the mission briefing have coloured stripes over the top edge, what do the different colours designate and why are some xb gold only as a requirement?
On a straight game play view I did start to enjoy it last night working in a fire team and working the powers and weapons to compliment each other's attacks worked really well
On the testing front, did anyone have issues yesterday with the chat function. When I used game chat I had massive reverb and chat audio coming out the speakers as well as the headset and couldn't get it to stop. So went for party chat and that worked fine if the snap thing was there in the side of the screen, but if you nudged it off and went back to full screen the chat channel was blocked despite still being in the party. Snap the party window open again and the audio returned.
A quick question, if anyone can help. On the destination screen the mission briefing have coloured stripes over the top edge, what do the different colours designate and why are some xb gold only as a requirement?
On a straight game play view I did start to enjoy it last night working in a fire team and working the powers and weapons to compliment each other's attacks worked really well
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