An overview of the Battle Pass
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Street Fighter VI
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Originally posted by Neon Ignition View PostChrist, it doesn't even last a month that pass. Shame classic stage themes are gated behind it but no way I'd sink money into those things as all your getting is tat that will detract from the games aesthetic
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Originally posted by Neon Ignition View PostI still haven't seen a good design from create a character be made, it was the same when the SC series brought in customisation etc, thankfully I can retain seeing those to online which I never bother with either
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Originally posted by hudson View PostDrive Rush I'm okay with, but I am mainly having trouble of when to apply a decent Drive Impact. I am forever getting caught with it by my opponents. Like maybe new players are using it more whereas ppl coming from SFV are a little more considered or in my case, not at allwhen you get down to a very low health, people often overreach and throw random things at you to get that last tap.
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Originally posted by Asura View PostI win soooo many matches with itwhen you get down to a very low health, people often overreach and throw random things at you to get that last tap.
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Right for those of you looking to grind the Battle Pass here is the breakdown of Kudos:
Arcade –35-50 per run, dependent on performance
5 - Versus
5 - Combo Trials per completed trial
5 - Extreme Battle per match
30 - Ranked Match per match (win or lose)
30 - Casual Match per match (win or lose)
10 Character Guides per Character Guide
1 - Training per combo performed
10 - Custom Room per match (win or loss)
World Tour – 1-10 per win while using each character’s battling style and depending on the opponent’s level; these are given after battles with anyone in the open world and story.
You get 200 Kudos from the Daily Challenge, there are weekly and monthly challenges too.
You need 14500 Kudos to complete there premium one and get your money back so:
14500 / 30 = 483.3
483.3 / Days left (20) = 24 matches per day
Do the Daily challenge and that number comes down, in 45 minutes I did about 16 matches so I think it is more then possible.Last edited by wargame; 13-06-2023, 19:53.
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One thing I think Capcom shouldn't have done - your fighter profile records your win/loss ratio for Casual Matches.
I genuinely think that's an error on their part; the very definition of casual matches is they shouldn't matter, and their results should be ephemeral.
Before anyone says "it's just a number", I'll pre-empt that with "it's meaningless then, so you agree with me! Thanks!"
Also because mine's in the toilet this weekbecause I have a bad habit where if I beat someone easily, I'll only play 1-2 matches, because I feel it's in bad taste to drub someone over and over - but if I lose, I'll happily play 10 more because I want to understand their approach.
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