Nice, I tend to avoid the legendaries, since they learn and forget moves before you encounter them. Of course this is fixable in Stadium 2 IIRC. Also their stats can suffer if you catch them at a high level.
In R/S Fake out on the other pokemon makes them flinch, guaranteed. Only works on first turn. I suppose if you really want to stop them in the first term, if they always use a certain move. Seems pointless though.
Outrage is merely there to counter the fact that Dragon pokemon up until G/S had only very weak Dragon type moves. Outrage is a lot more potent, but leaves the user confused after three turns. Originally Dragon pokemon in R/B/Y were bitches to defeat, so they had a weak Dragon moveset in compensation (also to stop Dragon vs Dragon battles becoming wars of attrition, player had to think).
Bulk up: raises both attack and defense. I don't tend to play the stats boosting game much, cause you're vulnerable whilst you use the moves. Also, why send a weak pokemon into battle in the first place.
Foresight: Your Pokemon's Accuracy returns to normal. Prevents Accuracy reduction moves from working on you. Makes Normal and Fighting moves work on Ghost-types. It's a good move to learn, especially against cheap normal or electric players who love to use sand-attack or flash, coupled with their high speed normals.
In R/S Fake out on the other pokemon makes them flinch, guaranteed. Only works on first turn. I suppose if you really want to stop them in the first term, if they always use a certain move. Seems pointless though.
Outrage is merely there to counter the fact that Dragon pokemon up until G/S had only very weak Dragon type moves. Outrage is a lot more potent, but leaves the user confused after three turns. Originally Dragon pokemon in R/B/Y were bitches to defeat, so they had a weak Dragon moveset in compensation (also to stop Dragon vs Dragon battles becoming wars of attrition, player had to think).
Bulk up: raises both attack and defense. I don't tend to play the stats boosting game much, cause you're vulnerable whilst you use the moves. Also, why send a weak pokemon into battle in the first place.
Foresight: Your Pokemon's Accuracy returns to normal. Prevents Accuracy reduction moves from working on you. Makes Normal and Fighting moves work on Ghost-types. It's a good move to learn, especially against cheap normal or electric players who love to use sand-attack or flash, coupled with their high speed normals.
Comment