Was playing through symphony of the night today for the first time (yes, yes I know... I'm 8 years too late!
), and am quite amazed that there are so many ideas, items, enemies, etc that they managed to put into the game, that when you compare SOTN to its GBA cousins, the handheld games (circle of the moon, harmony of dissonance and aria of sorrow) all pale in comparison. Essentially, they just feel like smaller, condensed versions of SOTN, though with different characters. Though having said that, I have to say that I still find circle of the moon (which is the first one I've played) to be the best out of all of these games (though I think I would have preffered SOTN if I had played it when it came out 8 years ago).
By now I'm actually quite sick of castlevania though (played both harmony of dissonance and aria of sorrow just last month), and can't even bother with the reverse castle in symphony of the night. Which, by the way, I find to be quite irritating as its piss hard and everythings upside down....ugh. Thank goodness for videogame museum.
Also, I didn't think that the soundtrack in SOTN was as amazing as people make it out to be. COTM and AOS's were definitely better.
I suppose most people on this forum would consider symphony of the night to be the better of the four though eh?

By now I'm actually quite sick of castlevania though (played both harmony of dissonance and aria of sorrow just last month), and can't even bother with the reverse castle in symphony of the night. Which, by the way, I find to be quite irritating as its piss hard and everythings upside down....ugh. Thank goodness for videogame museum.

Also, I didn't think that the soundtrack in SOTN was as amazing as people make it out to be. COTM and AOS's were definitely better.
I suppose most people on this forum would consider symphony of the night to be the better of the four though eh?

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