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The Gamecube games that never were

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    #16
    Wow, what's Rebirth? I've never heard of it before. I know it's only a teaser vid but it looks like a shapey-ecosystem thing vaguely similar to Spore.

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      #17
      Originally posted by MattyD
      Why oh why did they cancel Starcraft: Ghost? Looked superb and had plenty of gratuitous lady bum on show, which is always good.
      Has it been cancelled? As far as I know it's just been moved onto "next generation" platforms.

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        #18
        Originally posted by Smegaman
        Has it been cancelled? As far as I know it's just been moved onto "next generation" platforms.
        The Cube version was specifically canned due to the lack of online support (they planned to introduce downloadable content and a multiplayer mode apparently). All other versions have been 'postponed indefinately'.

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          #19
          Originally posted by atrus
          Theres no way the Rebirth thing is running on Gamecube hardware, for a start, it has credits as if it were a short film, also it says copyright 2000 Nintendo, the hardware probably wasn't even finalised by then, let alone the unlikely event that internal developers managed to get more out of it than any developer ever would over the next 5 years.

          I reckon it was an internal tech demo/CG movie (to show shareholders/board members), that showed what might be possible on future nintendo hardware, before the GC was fully conceived.

          Beautiful though.
          The Rebirth thing was indeed a tech demo. I seem to remember something about someone saying it was polygons over FMV or something. But anyway, that could definitely be done in real time on a Gamecube. People tend to undervalue the strength of the GC hardware. It's capable of a lot more than it's given credit for.
          I think it's a real shame that they didn't include the Super Mario demo in box as a pack-in thing to play about with, personally. I wish companies would do it, pack in their tech demos with user tweakable parameters, slap on a warning that it's quite likely they'll crash if you bugger around with the numbers too much and just ship it.

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            #20
            Originally posted by vertigo
            The Rebirth thing was indeed a tech demo. I seem to remember something about someone saying it was polygons over FMV or something. But anyway, that could definitely be done in real time on a Gamecube.

            Oh thats rubbish even the 360 and PS3 would have a hard time handling the graphics towards the end of Rebirth when all The roots shot up in the air to transform in a full forest , its clearly CGI just like the bullsh8t Raven X-Box demo.

            I still say one of the best demonstrations of the CUBE was RS II , that game looks amazing even now

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              #21
              It's funny that I came across this thread because I remember thinking (back in the day) that certain SEGA franchises would carry over to the Gamecube rather than the XBOX.

              I thought that I would see Shenmue III and the next Jet Set Radio on mini cube dvd's. I had some fan boy notion that hardcore gamers would flock over to the Gamecube and so the platform was right for those titles. I do still believe that Jet Set Radio Future would have sold more if it where a Gamecube title. It's a crime how it went out of print so quicky for the XBOX

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                #22
                Originally posted by Team Andromeda
                I still say one of the best demonstrations of the CUBE was RS II , that game looks amazing even now
                Seconded on Rogue Squadron II - some unbelieveable effects in that one.
                Sadly it was pretty much just a tech demo, the original game was much better.

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