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Prince of Persia Classic confirmed for XBLA

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    #46
    Originally posted by Jebus View Post
    My only real complaint is it'd be nice to be able to "save" or at least level select to the time you were at
    I take it back, that very feature is there Thank god...I was on level 7 and getting SOOO pissed off with the swordfighting I just gave up, good to know I can get back there.

    Bit pissed off the SLICED N DICED achievement didn't unlock...I swatted an enemy and he fell down a hole onto some spikes but no dice

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      #47
      Didnt enjoy this at all I'm afraid. Always used to find the controls "weird" and unfortunately they've faithfully recreated them. It was just an exercise in showing off hand drawn graphics and I've never really rated the gameplay. Same apples with this version unfortunately

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        #48
        Never played through the orignial (although watched my brother do it when I was tiny) but I'm loving this. Only thing bothering me is that when you move the analog stick too far even for a split second he starts running and normally throws you off the edge >_<

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          #49
          an absolutely brilliant remake.Controls and animation are unbelievably slick and the combat(once you get the hang of it)is sublime.

          It's PoP,but better

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            #50
            I am really enjoying this so far. I was a big fan of the SNES version. The graphical update suits the game really well and the wall bouncing technique makes the game play more fluently. The controls work like a dream once you get used to them. The combat is flustrating and requires good timing! This game is old-skool hard, it's not impossible but you need to keep your wits about you! Thank God for the checkpoints!!!

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              #51
              Id say bits are really hard but its that rare kind of hardness that doesnt feel frustrating and unfair to me.

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                #52
                This is a seriously old school hard as nails game! The combat is really frustrating, the way the guards will block an attack and immediately come back with an unstoppable flurry of blows. I had to turn it off after a while as it was so irritating. So few health pick ups later in the game too, and then there's that time limit...!

                It's well done graphically though, very slick for an XBLA game. Really shows the difference between a high quality developer and the amateurish efforts that usually clog up XBLA.

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                  #53
                  I don't know how anyone could complete this game in 60 mins! You'd have to memorise everything and never use the checkpoints to restart if you died (time keeps counting!)

                  The combat was always a precise affair. If you time your parry at just the right time and press into the baddie with a slice attack you can usually get a hit back or two back in. It requires concentration though like everything in this fiendish game!!

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                    #54
                    bought this without even trying the demo as I used to love the Amiga version.

                    it doesn't disappoint, can see how its an acquired taste as even with the new freerunning style prince its still damn unforgiving but when you get a section right its gaming perfection.

                    i love the sword fighting, especially if you flip a guy round and back him off a ledge or even better into a slicer (for some nice gamer points).

                    exactly what XBLA should be about.

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                      #55
                      Originally posted by Paulos G View Post
                      Hang on! If you download it onto your HDD using your friend's console you'll only be able to play it on your console if you're hooked up to Live.
                      Fanks, Paulos

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                        #56
                        whooo, 5th fastest time on the leaderboard for completion 23 min 45, problem is im 57th on score rubbish, dunno how to get a higher score

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                          #57
                          I can't believe how much fun i'm having with this, and yet at the same time being frustrated by dieing soooo many times with my spam-tastic controlling of the prince.

                          The inclusion of new skills such as wall-hopping/ back flip, and a slightly more beefed up battle system, makes it really enjoyable to play through.

                          Flashback re-done in HD please!

                          Pac-Man '07 last week
                          Prince of Persia this week
                          Bomberman next week, along with Super Puzzle Fighter next month, and with Speedball 2 coming in August... XBL Arcade is coming up top trumps recently.
                          Colour-me-impressed

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                            #58
                            Originally posted by Pezley View Post
                            whooo, 5th fastest time on the leaderboard for completion 23 min 45, problem is im 57th on score rubbish, dunno how to get a higher score
                            23 mins ???
                            I'm already at 50 mins and only level 11. How does this fast speed sit with the

                            extra health bottles? ie if you find one on a slow run is it still yours when you start another 'speed' run?



                            ^^ I ask.

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                              #59
                              This game is a swine of a bugger! But I can't stop playing it.

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                                #60
                                I got this today. It's a really interesting conversion. Very true to the original, even with the added moves. The only things that bug me so far are the butterfly and the huge coloured lights on the pressable platforms, just because I don't feel it needs that much of a helping hand. Do those lights disappear in later levels?

                                The controls are good and the new moves don't get in the way and don't make it too easy either. The wall jump is useful but the rest seem mostly cosmetic. The battles seem a little easier than the original but only if you get the first hit in.

                                It looks really nice. They should make more 3D 2D games, if you know what I mean. It reminded me of the old school 2D section of EccootF which was a real tease for showing what a 2D gameplay style 3D Ecco game would be like.

                                I replayed some of the original a while back (well, the Megadrive conversion) and this holds up really well. Everything's in the right place.

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