Yeah, Fatal Frame 2 not only looks scary, but beautiful at the same time....which is so underhanded and sneaky.
But the whole game is about being sinister. In ResEvil I hear the background music of the "save room" and I know I'm safe.
In Silent Hill, I step into a room and the radio goes dead then I know I'm safe.
But in Fatal Frame, if I step into a room and it's quiet I start to sweat. I don't want to move. I don't want to trigger a ghost to fade in and out of the walls, through the floor, down from the ceiling, or up from the water. There is no place safe in Fatal Frame.
And that alone scares me.
But the whole game is about being sinister. In ResEvil I hear the background music of the "save room" and I know I'm safe.
In Silent Hill, I step into a room and the radio goes dead then I know I'm safe.
But in Fatal Frame, if I step into a room and it's quiet I start to sweat. I don't want to move. I don't want to trigger a ghost to fade in and out of the walls, through the floor, down from the ceiling, or up from the water. There is no place safe in Fatal Frame.
And that alone scares me.
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