Originally posted by fishbowlhead
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Last edited by dataDave; 18-12-2007, 11:57.
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There must be some pretty fundamental reasons why devs aren't jumping on board the Wii bandwagon though? Look at the sales figures for the console, they're phenomenal. It doesn't take a genius to look at the potential there for big software houses to exploit.
So why aren't they doing it? Could it just be as simple as the fact that the console isn't powerful enough to handle the vision of devs who are used to working with the 360 & PS3 in mind? Or maybe this compromised vision they might have to settle for on the Wii wouldn't please the decision makers who want their product to look great above all else? Is the console difficult or expensive to develop for?
Given the huge user base, you have to assume that a decent percentage of its owners would be interested in some of the titles which have appeared on the other platforms, so should a Wii port not be a no-brainer?
Its also a bit narrow-minded to class all 360 owners as only being interested in mindless FPS games. Particularly when people have been getting very upset for years on here whenever Ninty's kit is being labeled as for kids only. I could understand it if all that was out there for the 360 was endless, average FPS games, but that's clearly not the case. The PS3 & 360 have also shown that you can do different things with the FPS (Bioshock) and also raise the bar for a traditional FPS (CoD4).
Someone touched on an interesting point, that for them the 360 has replaced their PC for gaming. That's exactly what's happened for me. Someone else mentioned that surely the keyboard & mouse should be replaced by now as a control mechanism. Well, that's again what the consoles have achieved. I remember the resistance to using the original Xbox controller on FPS games, but now I don't hear anyone grumbling about it and I don't even give it a second thought now.
I was always interested in where the Wii went after people got bored with Sports. That still interests me now tbh as a lot of people I know who bought a Wii on release still haven't bought another game for it. The sales figures for some of the software mentioned is very impressive, but there doesn't exactly seem to be a large number of AAA (i hate that term but it serves a purpose) titles out for the console yet. A year on and there's a handful of titles I have bought for the Wii, but the main game played in our house is still Wii Sports.
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Do we think the Wii, to more serious gamers (I'm not going to say that horrible phrase H******* G**** again), will be a bit like the GC with regards to the amount of games relevant to us?
We won't neccaserily see a huge influx of games aimed at us old gaming hats, but what we do see will be of an amazing quality. The advantage of the Wii over the GC is that it is selling like hot cakes, so although there will be X Zillion amount of party games or whatever, its lifespan will be far greater than the GC and so we have many years to look forward to the likes of SMG and No More Heroes.
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Like many on here, I couldn't give a stuff what platform a game is on, just so long as its a good game. So the fact the Wii is selling loads can only be a good thing for us as it guarantees some special titles from Nintendo if nothing else. But as things stand, personally, there's much less on the Wii just now that I really want to play.
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Originally posted by B1gBeard View PostI'm not sure that Guitar Hero is a good example of the 360 doing much different. Its a pretty well established title that is more geared towards the Western Market.
What sort of figures are we considering loads on the Live stuff? Considering a lot of it costs peanuts you'd expect millions to shift really. Wasn't Minter's latest pretty poor on sales?
But other games have sold well. Although there are no official stats, elkatas is wrong (as he often is - he just ignores the arguemnts he can't answer) in that the unofficial stats are fairly reliable due to the live leaderboards:
Some nice numbers in there for some titles. Look at Uno!
Its not just this period in gaming though. The 360's life has been dominated from release by pretty much sports and FPS's. I don't think that's a bad thing though. Its very much a Western machine and wears its Star and Stripes firmly on it sleeve.
I can't be bothered, but I'm sure you know it would be easy to do a long list of 360 titles that don't fall into those categories.
I personally don't think its a machine that is encouraging or promoting diversity. Its trying, but it does appear as though it is stereo-typed. Thinking about it my 360 was kind of a replacement for my PC. It attracts similar genre's of games that I used my PC for but without the technical hassle's. CoD4, Mass Effect etc were games that would have been PC only not so long ago.
Diversity isn't just about your Buzz's and your Singstars. If the Wii has the family orientated party games tied up (and let's face it - it does) then we need consoles like the 360 to go in other directions.
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Originally posted by Brats View PostI think 'dominated' is too strong. I would argue the Neo-Geo was dominated by fighters and shooters, but the 360 isn't that specific.
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No-one think Nintendo have an obligation to help these 3rd parties shift units? Not only from a technical standpoint but from a marketing/pr viewpoint.
Nintendo with Metroid Prime 3 created an entire channel to promote it, why couldn't they do a game of the month. With an entire channel slapping you in the face the second your Wii boots up. Game info, developer notes, screens and trailers.
From a personal point of view if I were Nintendo I'd be busting a gut to get someone like Epic Games or Factor 5. To create a plug and play scripting engine, many developers aren't to fussed it seems to push the Wii from a gfx point of view. Why not meet them half way and do the leg work and centralise the gfx work.
I really cannot see why the Wii cannot be a graphical powerhouse, pushing past what has been produce with SMG or MP3. If forum hear say and Wiki are to be trusted the Wii is about 2x more powerful than the GC and about 1.5x more powerful than the XBOX 1.
1.5x - 2x more powerful than these screens would really be fab, coupled with original art direction there's no reason why you couldn't produce games of true "next-gen" beauty.
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Originally posted by Brats View PostI agree with the second part, the 360 does attract games that would have been PC only a few years ago. However I think that actually increases its diversity. Western RPG's and RTS's are to genres that were pretty much non-existant on consoles, but now they are genres that thrive on the 360 along with all the other genres.
Diversity isn't just about your Buzz's and your Singstars. If the Wii has the family orientated party games tied up (and let's face it - it does) then we need consoles like the 360 to go in other directions.
I'm just not buying it that the 360 is really trying to be, or is, diverse. You could list games that don't fall into the mentioned genre's as could I but the sales of those games reflect the needs of the demographic. Not that its a bad thing though as I'm quite happy playing Mass Effect on a big screen without the technical hassles that can crop up.
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Originally posted by ascender View PostParticularly when people have been getting very upset for years on here whenever Ninty's kit is being labeled as for kids only.
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Originally posted by Dogg Thang View PostGenuine question and one relevant to the topic at hand - why does it bother you personally?
This thread was relatively good thread about 3rd party titles until certain persons started to shove their standard "X360 is superior and only choice for serious gamer" crap amongst the discussion. In fact, I'm starting to believe that it is impossible to have Wii thread in this forum, because they are always derailed by usual suspects. And I'm seriously wondering why I even continue posting in these forums, because this is getting ridiculous.Last edited by elkatas; 18-12-2007, 13:18.
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Originally posted by DavidFallows View PostPrime 3 = best graphics this year. Maybe not technically, but in my opinion artisically. The walls/floors are layered with genuine 3D moving bits pretty much everywhere you look! Best bit for me so far is that suspended organic corridor before fighting the boss that has those red orbs you need to shoot out. If you were to just have flat walls (ie generic 3rd party multiplatform game) with the highest possible texture output it would look pretty wank when compared to the other consoles. Therefore my theory is that all this graphics power offered by the 360/PS3 dev. kits just gives developers an easy way around actually spending time on in-game art. "oh yeah! let's just wack this texture on here straight from photoshop at a silly res! it'll luk gud!"
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