It was just the arcade version, but do you really think a home version would make sufficient improvements for a 10/10 score?
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Originally posted by Szczepaniak View PostHow? It was a step back compared to just about every other FPS, from the original Half-Life to Goldeneye. Non-destructible surroundings, only two weapons at a time, utterly crap design structure, I mean JESUS people. It's not even an average FPS. It is awful.
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Not sure if anyone has mentioned this but Edge magazine gave retrospective 10/10s to Elite (BBC) and Exile (BBC) in their first Retro Special. 100% agree - at the time Elite was more than a game, it was magic, a whole galaxy to explore in 3D! (which was novel in itself). As for Exile - it is still brilliant now. It had proper environmental puzzles and physics, particle effects, speech and creature AI, it was huge, and it was all in 8 bit form. Probably the one true classic most people have never played.
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Yes - lots of keys! The BBC version (BBC Master version is best!) was a technical masterpiece in its time - but I would imagine the scrolling may not be smooth enough for modern gamers tastes. Its a sandbox game really - I used to play around a lot in that game. You could do stuff like lock a wasp and a maggot in a metal room and see what would happen. I also used to have great fun flying around the central cavern avoiding the homing missiles from the blue robot. (sometimes you could just rotate your man slightly to avoid them - once you got good it made you feel like a jedi!). You could also hold the 'tall vase' and use it to block the missiles. I never got anywhere near finishing it
It was cool that you could never die as well, but instead you just got transported back to the last position you recorded (by pressing R).
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