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Crackdown 2 - Xbox 360

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    Hehe yeah Crackdown with the destructable environments from Red Faction: Guerilla would be awesome.

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      Next Gen!

      (Waits for the "We don't need a next gen!" crowd to change their minds )

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        Wouldn't blowing up all the buildings kind of defeat the fun of Crackdown?

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          Not at all. I don't mean 2 rocket hits and the whole thing collapses. Imagine running full speed and putting a semi-realistic hole in. A thrown bus takes a building's side off. More manic, more creativity - to topple a building would take quite a bit of work.

          You'd tie it in with a clever mechanic to keep the game world functional - destruction of building affects your budget, so less to spend on weapons and vehicles. And clean up crews drop whole building sides into place, in a futuristic quick-build kinda way.

          Would be great

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            Some new screenshots from X10:

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              Me like the boxart

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                I've probably said this multiple times now, but despite my initial reservations I'm starting to really look forward to this.

                Looks like it could be the perfect summer time game (I'm guessing it'll get a June / July release).

                edit: announced as coming in June! Hurrah!
                Last edited by Spatial; 12-02-2010, 07:25.

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                  Now this is getting closer to release, I'm starting to look forward to it. I like the clips featuring multiple agents. This looks like it could be more fun than the first one, despite my earlier reservations of choosing the same setting and giving it a zombie theme.

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                    July 9th, Agents!

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                      Beachballs FTW!
                      Also renegade orbs that run when you chase them

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                        Ooooh cant wait for this.

                        Loved the first one so more of the same will be a nice welcome relief

                        Neil

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                          Heh, love the background out the window in that interview video.

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                            That looks tasty! Time for me to rally the friends list to get some multiplayer action going on and test my internet connection! I wonder how multiplayer works with regards to strengths of characters...

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                              This looks like it has turned out better than I expected, but I don't like the sounds of orbs that move, Renegade Orbs, because it was bad enough finding all of them in the first game and they were stationary.

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                                Found a couple of videos from the start of the campaign.



                                I'm still a little cautious about this sequel the first is such a favourite that I'm still playing it now. I don't think I'll feel completely comfortable that they've managed to not mess it up until I'm actually playing the game. It is looking fine at the moment though.

                                Three months left until release!

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