Originally posted by MrMarbles
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Originally posted by eastyy View Postsaw a good bundle on video gamesplus wanted to ask though if there is anything i should be wary of importing a wifi only model usa version
edit: obviously you'd need a UK plug or adapter for it tooLast edited by Daragon; 27-02-2012, 15:23.
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Originally posted by doodledude View PostYou have to sign in with your hong kong account (in this instance) and can only play while signed into this account. After playing it I then did the same process of going back into my UK account. The main downside is having to wait for the intro video to play each time to change region.
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Originally posted by Daragon View PostWill no-one swap with me? I only went for the escape plan code because I thought the game was going to be the same price as the others.
If I'm not mistaken, EP is the first game to come from its developers, why on earth does it carry a ?10 price tag?
It also clearly has higher production values than games like Super Stardust and Mutant Blobs Attack as well.
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Originally posted by rmoxon View PostWhy does the fact that it's the developers first game mean it should be cheaper? Sony are charging the price they are thinking its worth.
It also clearly has higher production values than games like Super Stardust and Mutant Blobs Attack as well.
I don't see what constitutes as higher production values either. It's in black and white ffs (yes I'm aware it's the style they were going for but still). From an art style it might be a little more accomplished than Hustle Kings and its shiny, reflective balls but generally the level of graphics isn't any better or any worse than what's on offer with the alternatives.
/rant mode off
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Originally posted by Daragon View PostDo you honestly need that one explaining? Why do you think new employees to a company are frequently paid based on experience? You're never going to pay someone with a blank CV a top tier salary! Who was the lead designer on the game? Shleur McDingdong from Sweden?
I don't see what constitutes as higher production values either. It's in black and white ffs (yes I'm aware it's the style they were going for but still). From an art style it might be a little more accomplished than Hustle Kings and its shiny, reflective balls but generally the level of graphics isn't any better or any worse than what's on offer with the alternatives.
/rant mode off
Games are the same, different games are seen as being worth more or less to the company producing that title, it's not the people who make it that always define the price.
Also, the graphics and animations are really good in Escape Plan, it's a very polished game. I've already stated in the first play thread that I feel it's a game that could be made on the iPhone, it's not breaking any ground by any means with its use of the vita's many functions. But it's still a top quality game at the end of the day and I wouldn't argue with paying ?10 for it at the end of the day, never mind 5, becuase you will get as much enjoyment from it as you would many games that you will end up paying ?40 for.Last edited by rmoxon; 27-02-2012, 18:24.
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Originally posted by Daragon View PostDo you honestly need that one explaining? Why do you think new employees to a company are frequently paid based on experience? You're never going to pay someone with a blank CV a top tier salary! Who was the lead designer on the game? Shleur McDingdong from Sweden?
I don't see what constitutes as higher production values either. It's in black and white ffs (yes I'm aware it's the style they were going for but still). From an art style it might be a little more accomplished than Hustle Kings and its shiny, reflective balls but generally the level of graphics isn't any better or any worse than what's on offer with the alternatives.
/rant mode off
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