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Is the PS2 gonna go down as the most successful consolesofar

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    #31
    I think PS2 is easily the best for music games, 2D shooters and RPG's, but the other genres are debatable. For instance, I prefer the exclusive survival horror games on GameCube (Resident Evil 0 and Eternal Darkness) to the PS2's offering and Xbox is probably better for FPS if you like that kind of thing.

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      #32
      Fps are for pc's so that dosen't count...TBH

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        #33
        I prefer Silent Hill TBH, and Devil May Cry (not the 2nd one) was good, so is Onimusha 1/2 (and soon to be 3, and don't forget Biohazard Outbreak. So as far as Survival Horror games go, I think PS2 is top choice.

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          #34
          Originally posted by Razz
          I prefer Silent Hill TBH, and Devil May Cry (not the 2nd one) was good, so is Onimusha 1/2 (and soon to be 3, and don't forget Biohazard Outbreak. So as far as Survival Horror games go, I think PS2 is top choice.
          Are Devil May Cry and Onimusha really survial horror though?

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            #35
            People saying the PS2 is a rubbish console being it has more average & good games

            if its attracted all the development support doesnt that mean its a sucess?

            People tend to ignore that a lot of the most original, playable, different, enjoyable, deepest and best designed titles are on PS2. I actually prefer the GC these days, but ive not played it half as much as the PS2 and still dont.. the GC has some great games but little you can just put in a mess about with.. it has nothing to hold a candle to SOS:The Final Escape, Shadow Of Memories, Final Fantasy X, Shadow Hearts, Colin McRae Rally 04, WRC2, Fantavision, Aqua Aqua, Sky Odyseey, Smash Court Pro Tournament, Frequency, GT3, Gitaroo Man, Eyetoy and the list goes on.. it doesnt even have anything to rival Total Immersion Racing!!

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              #36
              Fantavision, the Ribbon and Parappa series, Ico, GT series, Ape Escape, Amplitude etc. SCE (their bits) have some of the best devs around yet people seem to be adamant that Sony have bought all their quality.
              Okay, Sony is a great publisher - maybe the best in the industry - but they get credited with developing a lot of stuff they didn't. Nana-on-sha developed Vib Ribbon/Parappa. They are not owned or even part-owned by Sony. Harmonix developed Amplitude/Frequency and they're working on the upcoming Karaoke Revolution for Konami.

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                #37
                it has nothing to hold a candle to SOS:The Final Escape, Shadow Of Memories, Final Fantasy X, Shadow Hearts, Colin McRae Rally 04, WRC2, Fantavision, Aqua Aqua, Sky Odyseey, Smash Court Pro Tournament, Frequency, GT3, Gitaroo Man, Eyetoy and the list goes on..
                I'm sort of confused here - I have pretty much the exact same overall point of view as you, but I don't understand what you're talking about when you bring up those games. That the GC doesn't have anything comparable to any of them? What do you mean?

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                  #38
                  My mistake then.
                  I assumed, having seen the support that the Nana-on sha games got from Sony, and the fact they were pimped as 1st party games (ie in Sony sections at shows) and not knowing of them releasing anything else for other publishers made them a sony dev. Like AM2 have their own branding but are still a sega dev.
                  I didn't know that Harmonix did those games.

                  I forgot to mention Eyetoy though. Very good idea and shows the different direction that SCE are wanting to go compared to others. Simplification and universal joy.

                  Ironic that after all the third place branding - its Nintendo and MS that are both 3rd. There is no 2nd place with the gap here.

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                    #39
                    I assumed, having seen the support that the Nana-on sha games got from Sony, and the fact they were pimped as 1st party games (ie in Sony sections at shows) and not knowing of them releasing anything else for other publishers made them a sony dev. Like AM2 have their own branding but are still a sega dev.
                    AM2 practically is Sega. Nana-on sha have developed games for Bandai, and as far as I can tell they are not connected to Sony in any way other than that they seem to overwhelmingly favour them as a publisher.



                    EyeToy was developed by London Studios, who as far as I can tell haven't done anything else. I think they're part of SCEE, but I'm not sure.

                    Very good idea and shows the different direction that SCE are wanting to go compared to others. Simplification and universal joy.
                    What the hell?

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                      #40
                      "What the hell?"
                      how wonderfully non-confrontational.

                      Sony have tried (and in part) succeeded in making games accessible for more people and different markets. Whether you think this is good or not is up to you. I think its a double edged sword but some of the benefits are obvious.

                      I was unaware that NanaOn-Sha had done those things. A Pippin game and a Wonderswan game. For Bandai. If I had either machine I'd consider looking into them. But I don't. I assume they are musical. The website is fantastically lo-fi. Its quite interesting - they seem to be a design collective that specialises in music games. I didn't know that Sony would take devs under their belts for a game or two - i thought they had to have a good connection to get published by them. I can't think of any devs that have had their games "just published" by Sony.

                      I will beg to differ on Sega = AM2. But that is not worth discussing here.

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                        #41
                        how wonderfully non-confrontational.

                        Sony have tried (and in part) succeeded in making games accessible for more people and different markets. Whether you think this is good or not is up to you. I think its a double edged sword but some of the benefits are obvious.
                        I don't disagree with what you're saying, although I'd add that practically every major 1st party publisher since Atari has done the exact same thing - maybe not to the same extent, I don't know. My problem was with the 'Simplification and universal joy' part. It's insanely sugary praise and I'm not even sure it makes sense.

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                          #42
                          Oh yeah:

                          My AM2 = Sega comment was a figure of speech. It was meant to convey that AM2 is perhaps Sega's most important dev team - kind of like Nintend's EAD.

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                            #43
                            One more thing:

                            I didn't know that Sony would take devs under their belts for a game or two - i thought they had to have a good connection to get published by them. I can't think of any devs that have had their games "just published" by Sony
                            It might also be worth mentioning that Nana on-sha hasn't developed any games for systems/companies competing directly with Sony. Maybe that says something else about their relationship, I don't know.

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                              #44
                              Sounds like part of some Sony mission statement or something....

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                                #45
                                hang on, why are all you people discussing the games? did no one read the topic?

                                read the topic, and repeat after me: yes.

                                no one's asking if the PS2 is the best console, but if it's the most successful (which it is, bar possibly the GBA, which, despite being handheld, is still a console). each console has it's good points and it's bad points, there's no point in arguing over which is more powerful, or which has the best games.

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