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    Considering the number of games that involve some sort of inventory/quest/character management that WiiU pad could be put to good use even if it was just used for that couldn't it? I mean, somehting more imaginative is great but if all they did was make it easier for me to switch from boomerang to slingshot then that's still better than the alternative. Or getting rid of the map overlay that we often seem to need these days. Hmmm...

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      I would love that. All the HUD stuff on the gamepad to allow a clean view of the gameworld.

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        Ah the New New Ipad 3. Being an owner of the Old New Ipad 3 I feel seriously aggrieved by Apple. In fact they can shove their Ipads where the sun dont shine (bet theres an app for that)

        The raping from Apple just made me decide to stick with Ninty on the Wii U. At least I know it wont be obsolete in 6 months (12 at most )!

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          I don't think putting necessary information on a different screen is a good idea. It doesn't work on the DS/3DS, and those screens are right next to each other. Any game requiring touch controls, and giving no option for real controls (like Phantom Hourglass) should also be ****ed over a barrel with medieval bondage equipment and then lined up against a wall and shot in the brain.

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            Originally posted by davek22 View Post
            Ah the New New Ipad 3. Being an owner of the Old New Ipad 3 I feel seriously aggrieved by Apple. In fact they can shove their Ipads where the sun dont shine (bet theres an app for that)

            The raping from Apple just made me decide to stick with Ninty on the Wii U. At least I know it wont be obsolete in 6 months (12 at most )!
            At least if you buy a Wii U, the fact that it may be technically be old tech by next gen console terms but at least you can be safe in the knowledge that there wont be a replacement within 6 months. I dont think Nintendo can do a Wii U XL

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              Ocarina of Time was a much better game because of the dual screen nature.

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                Ocarina of Time cannot possibly be made into a better game, it would defy the laws of physics.

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                  Ok Noobish. In reality the menu access made certain parts of the game much less of a chore.

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                    Originally posted by gambit6613 View Post
                    At least if you buy a Wii U, the fact that it may be technically be old tech by next gen console terms but at least you can be safe in the knowledge that there wont be a replacement within 6 months. I dont think Nintendo can do a Wii U XL
                    Dont bet on it they might do one that can stand up

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                      Personally I never found that annoying in Ocarina. If they could do something about it in Link's Awakening, then that would be noteworthy.

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                        Ironically, I didn't find it an issue in Link's Awakening.

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                          Come off it. It's almost like they intentionally designed it to force you to switch between the feather and the bracelet once every screen. There's literally no reason they couldn't have allowed you to pick stuff up automatically once you obtain the bracelet, like you can automatically swim once you get the flippers. It would have cut the time you spend going to the menu to change items by about half.

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                            Originally posted by teddymeow View Post
                            A HD remake of WW for Wii U would certainly get me putting my hand in my pocket.
                            You know, just flopping your c*ck out is easier...

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                              Originally posted by Kryss View Post
                              You know, just flopping your c*ck out is easier...

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                                So Ninty is putting out a profits warning down by 70% to 75m, the WiiU flops and it could be real difficult times for the big N, strapped for cash and way behind in the next gen stakes.

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