Originally posted by originalbadboy
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Like Sketcz, Jake and others, I think games are important and need to be preserved. Although I've frequently played devil's advocate on here and argued the points in favour of digital distribution, I also think it's really worrying that games or large portions of games could be lost entirely when servers are shut down.
But digital distribution is this weird thing, where it's simultaneously the enemy of longevity and also its best friend. It means games that received limited print runs, were only released in Japan and are hoarded by collectors can be available to everyone at any time, as well as being preserved indefinitely on multiple server hard drives. On the other hand private networks like PSN mean we could lose stuff forever at the flick of a switch, if that's the only copy of it available.
An organisational body needs to exist to ensure the balanced preservation of videogames in hard and cloud copies. Sketcz?? Have you got any free time?
Originally posted by originalbadboyOf course not, I never said that, the point is that we are all arguing here over the preservation of video games ... VIDEO GAMES, not literature from a thousand years ago, or the dead sea scrolls. In reality in the collective history of the human race, I don't think video games are somehow going to define out existence, that was the point.
Literature from 1000 years ago was once modern.
Shakespeare's plays were viewed in their day as the trash entertainment of the masses, heavily disdained by Puritanical Church authorities, and blamed as the source of the spread of the plague. Essentially the ITV2 of the Jacobean and Elizabethan periods.
There is no way we can say that pioneering interactive entertainment like Super Mario World, Shenmue and Ridge Racer won't be viewed in 400 years as Shakespeare is viewed now. I'm not saying they will, but it's certainly a possibility.
Last edited by wakka; 13-03-2013, 11:19.
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Originally posted by Golgo View PostWell, it's true that none of us can know that, but they might. And why shouldn't they? Much of the literature of the past, that which we now think of as great art and the finest expression of its culture, was often just the popular entertainment of its day. And often it survived simply because it was lucky enough to survive, rather than its quality. The Epic of Gilgamesh, for example, survived because it was inscribed into super-durable clay tablets rather than more perishable material. The idea that one should be happy in allowing any art form to be erased, when there is an alternative, seems to me odd. Digital conservation is a growing field in musems, and I imagine it will one day have to come to the rescue of videogames.
Music is listened to, Movies are watched, Paintings are pondered over ... You play games so they don't have collectively as much cultural significance, maybe they should and maybe some day they will.
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Fully disagree (with originalbadboy). How about if we remove the word 'game' and replace it with 'interactive entertainment'?
Games are an incredibly valuable and unique addition to our methods of expression and entertainment as human beings. You can include all kinds of messages, values and ideas in games, just as you can in a painting, song, or film. You can also express yourself visually, aurally AND in terms of gameplay, as well as including as much written text as you like too.
Sure, COD 9 probably won't be looked back on as a species-defining piece of art. But there will always be blockbuster trash around. Literature is unquestionably a form of art and cultural expression, but that doesn't mean all the crappy airport novels and chick lit summer books will be read in hundreds of years to come. The great books will. And the great games will, too. At least that's what I believe.
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Originally posted by wakka View PostFully disagree (with originalbadboy). How about if we remove the word 'game' and replace it with 'interactive entertainment'?
Games are an incredibly valuable and unique addition to our methods of expression and entertainment as human beings. You can include all kinds of messages, values and ideas in games, just as you can in a painting, song, or film. You can also express yourself visually, aurally AND in terms of gameplay, as well as including as much written text as you like too.
Sure, COD 9 probably won't be looked back on as a species-defining piece of art. But there will always be blockbuster trash around. Literature is unquestionably a form of art and cultural expression, but that doesn't mean all the crappy airport novels and chick lit summer books will be read in hundreds of years to come. The great books will. And the great games will, too. At least that's what I believe.
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Originally posted by Wools View PostBut what about games where the full game is shipped complete, but the developer creates actual new content for people to purchase if they wish?
That is DLC done correctly of course.
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Originally posted by Golgo View PostSo that is the basis of your argument for embracing collective amnesia in the present? No need for memory/history at all, then, because the sun is going to blow up in a few billion years? I'm sorry, but that is absurd.
I'm calling Originalbadboy out as the actual Dalai Lama posting on games forums. Where's my five quid?
Originally posted by wakka View PostAn organisational body needs to exist to ensure the balanced preservation of videogames in hard and cloud copies. Sketcz?? Have you got any free time?
I would dearly love to spend my days making copies and preserving software, inputting release dates, scanning documents, and making digital backups from original hardware. Preferably in an underground bunker.
But this needs government funding, and the government is terrified of the word "piracy" because of media lobbying. There's been some small movements in the US, with certain museums, but it's going to take a long time before it's any good. Really, the entire current economic model would need to be abandoned, so we can set about archiving things legally. Until then, piracy is our only hope.
WHY HISTORY NEEDS SOFTWARE PIRACY
Originally posted by originalbadboy View PostHowever I can't see people in 2000 years time comparing COD to how we see the Bible for example.
We don't know where entertainment software will go.
I for one staunchly think games are worthwhile. I don't care about the art debate, but I do care about game software and the documenting of it.
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Originally posted by Sketcz View Post
I'm calling Originalbadboy out as the actual Dalai Lama posting on games forums.
Originally posted by Sketcz View PostPerhaps that's how COD will be viewed in the future.
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Originally posted by originalbadboy View PostIf it ever does then in all honesty we deserve to go extinct.
What I meant was, perhaps COD will someday be regarded as we now regard Penny Dreadfuls. Mainstream fodder. Not very sophisticated. Compared to say... Shadow of the Colossus. Or whatever. It doesn't matter. The point is history will make the decision, not us.
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It's not about cultural significance. Scholars of Franz Kafka or F.W. Murnau don't suppress Video Games. We as gamers just make them disposable. Whereas most people will make a book or dvd collection over their lives and re-read/re-watch their favourites over time even now in the age of physical media with every new Forza/COD an earlier entry is traded/sold or will go unplayed forever and a massive majority will never think twice about that. The PS2/Xbox/PS3/Xbox 360 will never be remember/cherished like the SNES/N64/Wii/Dreamcast etc. Truly stand out games will always be preserved and available because there's a commercial market for that and it's in the publisher's interest. On XBLA alone they have Daytona USA, Virtua Fighter 2, Jet Set Radio HD, Street Fighter III: 3rd Strike Online, Darkstalkers: Resurrection and there's Nintendo's Virtual Console. We will always see that kind of thing. Next gen I imagine we'll see Jet Set Radio Future, Psychonauts. The one after that original BioShock and Okami.
We're also assuming Video Games are an exact equivalent of a book or a film but they're not. While historically many have a narrative, increasingly modern games are dependent on an online userbase (Portal 2 Co-op, LittleBigPlanet's user-created levels and TF2 or COD's multiplayer) but with every new entry in the franchise an older game will die a little or completely within months. As we go further down that line many games are becoming more akin to a great Live Performance (The Beatles in the Cavern Club, "Book of Mormon" on Broadway with the Original Cast) and so games are becoming a collective experience, a moment in time and every generation will have it's own equivalent (Sex Pistols in the 70s/80s, Ibiza DJs in the 90s, Robbie at Knebworth, Jay-Z at Glastonbury) and while we have those songs on albums to preserve that it's not the same thing and in gaming there'll be remakes, sequels and it's the franchises we'll preserve. Infact already we're mostly playing the same games over and over, remade to make the most of the latest technology or the flavour of the month location/setting.
EDIT: That's arguably the biggest problem with gaming, we are too concerned with preservation and we don't forget the past we want the same games over and over. Video Games aren't films, films aren't plays/opera/ballet, plays/opera/ballet aren't pop music. There's a lot of generalisation and irrational leaps being made in this thread.Last edited by Pikate; 13-03-2013, 13:37.
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Originally posted by ikobo View Post****ing hell. If you bought a film and it stopped ten minutes before the end because you hadn't downloaded the "ending pack" you'd go berserk. Why accept it for games?Last edited by Guts; 13-03-2013, 15:00.
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