It kind of makes sense. It's win win for MS ... no packaging costs and no market flooded with used copies.
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Xbox Series S/X: Thread 05
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Originally posted by Lebowski View PostIt will be **** when it launches 343 need canning and they need to give Halo to a diffrent dev its not as if 343 have ever been able to put out a game as good as the Bungie originals.
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So we have more than one biome in the campaign now do we in Halo Infinite Forest bio-me? Or have all the updates purely been focused on, Multiplayer and getting people to buy season passes by any chance? how can you say its in safe hands when everything recently has been a shadow of past halo's they couldn't even get the remaster right, it was a mess at lauch and the remaster of the remaster was a mess when it came to the Series x and pc.
The news from January after the layoffs was they have scrapped all story based dlc and are unsure what to do with the Halo battle royal they are working on and have switched development to unreal so yeah we wont be seeing a new halo for a long long time.
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Originally posted by Lebowski View PostSo we have more than one biome in the campaign now do we in Halo Infinite Forest bio-me? Or have all the updates purely been focused on, Multiplayer and getting people to buy season passes by any chance? how can you say its in safe hands when everything recently has been a shadow of past halo's they couldn't even get the remaster right, it was a mess at lauch and the remaster of the remaster was a mess when it came to the Series x and pc.
The news from January after the layoffs was they have scrapped all story based dlc and are unsure what to do with the Halo battle royal they are working on and have switched development to unreal so yeah we wont be seeing a new halo for a long long time.
https://kotaku.com/halo-infinite-dlc...ffs-1850054347
No-one really knows how far along or significant the campaign DLC was but I understand why it's no longer part of the roadmap for Halo Infinite.
I never once felt like the campaign was lacking in size or depth personally and the multiplayer side of things has seen huge improvements over seasons 3-4 with 5 about to be the biggest (and best) yet with Forge AI, Extraction and Flood being added.
Really the only disappointment was cancelling split screen co-op but I either wonder how many real world users actually would play it and we will 5 got online co-op. The forge AI inclusion tomorrow also includes new biomes and had the ability to let the community build campaign type elements and other experiences.
So after spreading themselves far too wide and getting rightly criticised for it, I think the decision to go narrower and concentrate on building the community was correct.
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Phil Spencer on Call of Duty: He confirms that there will be 100% parity on content for Call of Duty on all platforms “We have no goal of somehow using Call of Duty to get you to buy an Xbox console.” Confirms there won’t be a platform exclusive beta anymore for Call of Duty.
Spencer says no more platform first Beta's for COD and that they have no plans to use COD to incentivise Xbox ownership
Because COD on Game Pass totally doesn't do that...
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Originally posted by Neon Ignition View Posthttps://www.threads.net/@charlieinte...c4MTIwNjQ2YQ==
Spencer says no more platform first Beta's for COD and that they have no plans to use COD to incentivise Xbox ownership
Because COD on Game Pass totally doesn't do that...
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Originally posted by Neon Ignition View Posthttps://www.trueachievements.com/n55...an-online-race
90% of Forza Motorsport 8 players have never completed a single online race. On Steam performance is better though 77% still aren't going online in that case.
I tried multiplayer for a couple of races and I would rather they have an arcade style mode as well as the structured events where you have practice and qualifying. You can still do private multiplayer but I've zero friends interested in doing that.
A good arcade mode where it lets you vote on track/car and you just do a quick qualifying lap would be good.
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