Just discussing with Marcus about how the original Doom on the Playstation was far, far superior to the N64 incarnation.
OK, the N64 carnation looked better, the redrawn sprites were fantastic, but what really, really spoilt it for me was the controls. With strafe on L and R, yet movement on the analog stick, you couldn't strafe left without moving your hand to the other prong! You could use the strafe-toggle button, but that meant it was impossible to circle enemies.
Also, the music of the PSone game was the best. Get to "The Crusher" on Doom II, and you'd hear babies crying in the background, and all kinds of scary stuff. Truly atmospheric **** right there, dawg!
And the PC version doesn't come into it at all, who can be scared whilst there's funky MIDI ditties playing in the background? :\
OK, the N64 carnation looked better, the redrawn sprites were fantastic, but what really, really spoilt it for me was the controls. With strafe on L and R, yet movement on the analog stick, you couldn't strafe left without moving your hand to the other prong! You could use the strafe-toggle button, but that meant it was impossible to circle enemies.
Also, the music of the PSone game was the best. Get to "The Crusher" on Doom II, and you'd hear babies crying in the background, and all kinds of scary stuff. Truly atmospheric **** right there, dawg!
And the PC version doesn't come into it at all, who can be scared whilst there's funky MIDI ditties playing in the background? :\
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