Originally posted by Spatial101
In a sense, and this is where Shadow of the Colossus really starts to boggle with your mind... the destruction of each colossi
Originally posted by Spatial101
It's as though the colossi take their turn, and then expect the player to reply back in kind. A result of this is that it creates a very odd sensation. Mono (the dead girl) becomes as lifeless as the landscape around her, but as we become more accustomed with the surroundings and it gains more personality, even that pales in contrast.
I think one of the reasons these contrasts exist is to emphasise the fact that Mono is dead in relation to everything else, which seems to go under a constant change as the atmosphere builds.
Originally posted by Spatial101
Colossus reverberates because of how powerful it immerses us in nature. If you think, ICO was all about falling in love with the architectural. Man made ruins fallen from grace.
In contrast, Colossus expands on that tone by reversing the balance which previously existed.
Comment