Wasn't sure whether to post in the demo thread or start a new one, so please merge if I've got it wrong.
Anyway, I got this today, and have played it for an hour and a half or so, so I thought I'd post some initial impressions.
Compared to the demo, the framerate is better (though not a solid 60 all the time), the controls are a lot tighter, and the camera hasn't annoyed me yet.
It's not exactly been the best start I've ever had with a game, however. The first hour went more or less like this (very minor spoilers for the first area):
- Watch very nice FMV.
- Load.
- Watch in-game cutscene.
- Load.
- Wander around a town talking to some people.
- Load.
- In game cutscene.
- Load.
- Talk to some more people and find out I need to buy some shoes.
- Talk to man near shoe shop and agree to test his shoes for him(!)
- Load.
- Read one sentence of text.
- Load.
- Run through some hoops for 30 seconds.
- Load.
- Buy an item from the shop with the money I got from testing shoes.
- Finally get to the entrance to a real level.
- Load.
- Run around, jump at enemies, collect rings. Hey, this is like a Sonic game!
- Die. Get kicked out into front end.
- Find game hasn't saved any of my progress so I have to repeat all of the above. Brilliant.
Oh, Sega, why do you hate me so?
The loading times are all 15-30 seconds, and are really quite annoying. Hopefully, they'll calm down a bit as the game goes on.
Despite the above, the game is actually showing promise. The brief bit of game I got to play was good fun, and the whole game feels a lot like Sonic Adventure 1, which to me can only be a good thing (the first level is very similar to Emerald Coast, even down to having the whales and whatnot). There are some nice setpieces in the first level, too, and there look to be a fair few shortcuts to find in order to get the S rank.
It does have that problem from all the 3D Sonics that if you go too far off the track, you're pretty likely to die, but it's all much, much tighter than the demo version.
I'll post some more impressions once I'm a bit further in.
Anyway, I got this today, and have played it for an hour and a half or so, so I thought I'd post some initial impressions.
Compared to the demo, the framerate is better (though not a solid 60 all the time), the controls are a lot tighter, and the camera hasn't annoyed me yet.
It's not exactly been the best start I've ever had with a game, however. The first hour went more or less like this (very minor spoilers for the first area):
- Watch very nice FMV.
- Load.
- Watch in-game cutscene.
- Load.
- Wander around a town talking to some people.
- Load.
- In game cutscene.
- Load.
- Talk to some more people and find out I need to buy some shoes.
- Talk to man near shoe shop and agree to test his shoes for him(!)
- Load.
- Read one sentence of text.
- Load.
- Run through some hoops for 30 seconds.
- Load.
- Buy an item from the shop with the money I got from testing shoes.
- Finally get to the entrance to a real level.
- Load.
- Run around, jump at enemies, collect rings. Hey, this is like a Sonic game!
- Die. Get kicked out into front end.
- Find game hasn't saved any of my progress so I have to repeat all of the above. Brilliant.
Oh, Sega, why do you hate me so?
The loading times are all 15-30 seconds, and are really quite annoying. Hopefully, they'll calm down a bit as the game goes on.
Despite the above, the game is actually showing promise. The brief bit of game I got to play was good fun, and the whole game feels a lot like Sonic Adventure 1, which to me can only be a good thing (the first level is very similar to Emerald Coast, even down to having the whales and whatnot). There are some nice setpieces in the first level, too, and there look to be a fair few shortcuts to find in order to get the S rank.
It does have that problem from all the 3D Sonics that if you go too far off the track, you're pretty likely to die, but it's all much, much tighter than the demo version.
I'll post some more impressions once I'm a bit further in.
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