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Sega Rally demo (360 & PS3)

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  • charlesr
    replied
    Entirely agree with Yoshimax's first 2 paragraphs above.

    The MP online racing in this should be really close due to the nature of the game so much better than the single player I reckon.

    The driver height in-car is even more ridiculous than Forza. When overtaking, it's like you are driving a truck and looking straight down on the other cars.

    Very fast restart though

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  • charlesr
    replied
    Can't we get past the frame rate chat? It's the same dullness every time. "30fps = rubbish" "No! 30fps = stable and good enough" "No! 30fps = rubbish" (repeat ad infinitum). If you can't cope with racing games at 30fps then what on earth have you actually been playing over the last 2 years Ah bugger. I'm bound to have offended someone. It was meant as a joke. Thank you Please. I much prefer Forza2 being in 60fps, but I don't care about reading it constantly on the interweb is what I meant.

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  • Bleeders
    replied
    I won't write it off yet, since many a demo hasn't painted the whole picture for a few titles I've tried out (Forza 2 anyone?) and I've got Stranglehold to chop in for it, so I'm hoping the retail one will impress me the same way.

    If anything, if I can get my head around the handling mechanics, it'll be nice to have a proper online MP experience.

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  • Yoshimax
    replied
    I understand the "it's not sega rally" disappointment but I don't think the remit was to do that - Sega Rally is much better suited to the XBLA or PSN these days with it's very short, very arcade-centric playstyle and game mode.

    As could be seen from DC sega rally 2 once you take it home and start having to add extra cars/tracks and tuning options(?) to prolong the experience you take away from what made it what it was in the first place.

    I'm well pleased with how it has turned out and I suspect the finished game will be even better as I can only imagine online multiplayer being an absolute blast

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  • charlesr
    replied
    I assumed we all spend far more time reading about new games and watching vids of them than actually playing games and so should all have realised that it wasn't going to be old school Sega Rally just because they'd reused the name.

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  • sj33
    replied
    Originally posted by Kotatsu Neko View Post
    Exactly. This is pretty much frame rate 101 but what the heck-

    HDTVs are 60fps. You either update every frame and get 60fps, or you update ever 2nd frame and get 30fps. Every third frame is 20fps.

    To get any other frame rate you either update eratically, ie. update frame 1,2,4,5,7,9,10 etc, skipping where you have to. This will give a very messy and ugly display. Or you can turn the vsync off, which results in partially drawn frames being displayed. (or tearing as people often call it)

    Sega Rally is vsynced and updates every 2nd frame, giving 30fps.
    Well I'll put it this way, it's clearly a higher framerate than PGR3 or Dirt, which I thought were both 30.

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  • ChrisF
    replied
    Well that's as good a reason as any isn't it? May as well call it something else if you don't want people to pre-judge the game.

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  • charlesr
    replied
    (waits for someone to say "because it's called Sega Rally" )

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  • charlesr
    replied
    Why was everyone expecting something like the original Sega Rally? (unless perhaps you didn't look at any of the preview vids). Apart from the fact that everything happens in the top 2 gears and the speed seems almost constant regardless of what the speedo says, it was never going to be anything like it, especially with the ephasis on powersliding (Sega Rally had grip for the first bit of steering and then sliding with more emphasis, whereas, as bleeders says, there's lots of powersliding here and it's still not as fun or controllable as RC2 imho).

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  • Bleeders
    replied
    Is there any scope to alter the steering on the full-version of this? Really didn't get on with it if I'm honest, struggled to keep the poxy thing on the road, let alone drifting around corners, even when using the grooves in the dirt left by the other cars.

    It looks nice enough, some of the sound-bytes from Sega Rally of yore were nice to hear, but from the demo, it isn't Sega Rally for me. The cars didn't feel like that had any weight to them and I personally prefer the cars to slightly understeer than oversteer, which I found happening too often for my liking.

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  • Keith
    replied
    If it wasn't...well, a bit rubbish...

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  • bignige
    replied
    Originally posted by Keith View Post
    As one of the devs of the game posts on this very forum and has already told us that it wasn't ported to anything, I reckon I'll believe that rather than what Sega told Gamepro.

    Can we stop the trolling now eh?
    Ban request for said member for sullying the Sega Rally name!

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  • ChrisF
    replied
    Fair enough. I only know what I've read, and oddly enough, I don't read everything on the internet.

    As you were...

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  • Yoshimax
    replied
    Originally posted by debug77 View Post
    It's eh, how you say, journalistic bull**** ?

    I have it from the horses mouth it was NOT WRITTEN FOR PS3 PRIMARILY.

    Jesus, given the ****-stack state of affairs of PS3 development as witnessed by shoddy ports of THP8, COD3, Rainbow6, GRAW2, features dropped from games like VT3, the slowdown in a semi-upgraded xbox1 game (NinjaGaiden:Sigma) and EA Sports wholesale inability to get the system to sing I'd have thought by now people would know fine well a dev would have to be a right idiot to make that the target platform.

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  • Keith
    replied
    As one of the devs of the game posts on this very forum and has already told us that it wasn't ported to anything, I reckon I'll believe that rather than what Sega told Gamepro.

    Can we stop the trolling now eh?

    Leave a comment:

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