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Super Mario Galaxy
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Originally posted by rmoxon View Postumm, its neither next to the terace or the fountain, one has the slingshot galaxy, forgot what the other one is but neither were sweet sweet and both were easy... WHERE exactly is this sweet sweet galaxy?, I'm lost now.
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Originally posted by Zero9X View PostOutside the terrace. I unlocked it before i even opened up the 2nd galaxy hub.exactly. It is 'tougher' but not too hard.
Lovin' this game btw, for me its the pace thats really blowin' my mind, i'm 19 stars in and every new star is like...wtf!
Stunning to look at on my plasma too
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Originally posted by Brats View PostYou've GOT to be kidding me?!?
I can just see the next Edge review. Super Mario Galaxy - 10/10 - The reason it's so good is because of the frame rate.
Of course if Galaxy had only been half the rate, I'd still love it because it would still look great.Last edited by Lyris; 19-11-2007, 15:46.
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Originally posted by Brats View PostYou've GOT to be kidding me?!?
I can just see the next Edge review. Super Mario Galaxy - 10/10 - The reason it's so good is because of the frame rate.
Some people find 60fps a nicer treat than others though, I remember from the PGR discussion over the past couple of years that it's not really on your list of priorities but different people like different things
Personally I think the 60fps gives you a far greater level of control than predecessors allowed and that is part of why the game is "easier".
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Originally posted by Lyris View PostNo, that's not what I said (?!?). I mentioned several good things about the game, but I find it much more fun to play because of the smooth frame rate.
I'm at a decent viewing angle from my HDTV and Galaxy looks almost HD anyway. Why can't more Wii games look this good?
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Indeed... I took my Wii over to my friend's place last night, and she has an old-ish CRT so we were playing over Composite. It still looked fantastic because of the amount of effort that's been put in to the visuals and programming.
Almost totally off-topic, and again related to visuals... but did anyone notice that the Wii System Update (at least on the US version) of Super Mario Galaxy has taken the blur filter off of the Wii main menu? (Edit: never mind, it seems to be back on now. There's *something* you can do to get rid of it...)Last edited by Lyris; 20-11-2007, 09:14.
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This game is just fantastic.
Wii. I forgive you.
Nintendo. I forgive you.
I would like to formally apologise to this forum, and the Internet for anything negative I may have said about the Wii. Or the Super Mario Galaxy Box as it is now termed.
If you don't like this game you are dead inside. Dead.
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Originally posted by Lyris View PostNo, that's not what I said (?!?). I mentioned several good things about the game, but I find it much more fun to play because of the smooth frame rate. It's lovely and smooth and for me and my usually short attention span, it really makes the difference between a game you can't take your eyes away from and one that you're just really happy with.
Of course if Galaxy had only been half the rate, I'd still love it because it would still look great.
Originally posted by MikeRoxPersonally I think the 60fps gives you a far greater level of control than predecessors allowed and that is part of why the game is "easier".
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