Originally posted by merf
View Post
Announcement
Collapse
No announcement yet.
Braid [XBL/PSN]
Collapse
X
-
I'm guessing the demo is the first available world (world 2)? If so then I wouldn't say that is representive of the game (you only have the rewind ability), it's the later worlds when the game really comes alive with its timing bending puzzles. Also you're not going to be able to reach some pieces until you've collected pieces from later levels, so yes you're supposed to wander off without picking them up.
Comment
-
FWIW on the the game being short debate - I've been through every level about four times over at least now, and still need more practice before attempting a speed run. I'm still not bored of it.
And I've just found out about some
hidden stars that are in a few of the levels, so there's those super secret things to find now
- this game easily warrants 1200 points, sure, 800 would be better, but the guy's gotta eat, and there was no guarantee that even at 800 points this'd sell many copies.
Comment
-
Just about to do so toythatkills, since im new modding member been faffing around with the option stuff.
Will be moving pricing discussion to Braid xbla marketplace thread instead and please keep this to FIRST PLAY and about the game itself (that includes myself!) kick my own arse i will.
EDIT
Now moved all pricing discussion to, if you want to continue or contribute please do so in there (myself included)
Lets keep this for First Play and gameplay opinions, thank youLast edited by Family Fry; 07-08-2008, 14:25.
Comment
-
Loved the demo and wanted to buy in right there but i have ordered point from tesco so the wait is killing me, when my points turn up from tescos I will be purchasing this without doubt.
Music is lovely and it just has a fantastic wee style about it, plus I have always loved time elements in games glad to hear it gets better later on and more puzzle elements.
Comment
-
This game ticks all the right boxes for me. It's different to anything I've played in quite a while (since Portal 8 months ago), looks beautiful, sounds lovely and never gets too annoying. I've really enjoyed a lot of the puzzles, and the various mechanics never outstay their welcome before a new one is introduced.
That opening screen reminded me of Ben Templesmith's artwork, always a winner in my book.
No cross-hairs, no bald space marines, no DJ Bastard Atomica, just me and my brain sitting in an audio-visual treat.
Comment
-
Watched my mate play through this today and whilst I can appreciate it for what it is, it's far too fiddly and faffy for my liking. I also disliked the sprites quite intensely. All the backgrounds, FX and such are v. nice, but I think the actual characters are a bit charmless.
Not for me, but I can completely understand why people have gone doolally over it.
Comment
Comment