People using Juggernaut are the devil. That is all I have to say on the matter.
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Call of Duty: World at War
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I dont mind what combination of perks other people choose to use to be honest. There is no substitute for shooting first and being accurate.
It is annoying when you fall foul to Juggernaut or Martyrdom etc... but when you know they exist you should be pre-empting the fact they are being used and expect it. The fact of the matter is most people who dont back themselves in a fight pick them because they give them a longer life expectancy (juggernaut in particular) but they dont automatically make them uber powerful and invincible...
I've stopped using Juggernaut simply because I realised my shot accuracy have improved with particular guns and stopping power or another equally useful perk were the better choice. I still use Martyrdom in small matches but generally go with other load outs that suit my play.
At the end of the day I dont think they hurt MP at all, its just horses for courses... to anyone who hates them I'd be trying out Hardcore exclusively for a couple of sessions. You'd be stupid to use either of those perks in that mode, martyrdom is going to make you team-kill more often than not... likewise because bullet damage is ramped up Juggernaut is pretty much useless.
What Hardcore does do is make you far more cautious, you dont stick your neck out of cover and traverse the map with your back to the wall. For me its made me a better player overall and has made me really learn the maps. No when I go back into TDM modes I am far more competent and therefore you get less annoyed with the arguably "cheaper" perk options.
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Originally posted by Skull Commander View PostTranslation: "It's ok for me to have a better gun but people shouldn't be allowed to have armour to protect themselves against my extra power".
Solution: Get better
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Agreed...
In hardcore its practically useless. I've hit a couple of people with juggernaut equipped with a Gewehr rifle and stopping power... 1-2 hits max, not even talking headshots here. In TDM you're looking at what 2-4 shots.
If you really dont like Juggernaut then stopping power is your friend. If you really, really hate it then why not pick it yourself and then anyone you come up against with a red cross above their head has the same expiry resilience as you... if you kill them, maybe they'll realise Juggernaut is rubbish and pick something more useful.
:P
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Originally posted by anephric View PostYou say that, but unless you're playing with people you know, I guarantee you the same idiots run around with martyrdom on in CoD4 hardcore.
As I said a few pages back whether I play alone or with a small party we stick the local filter (on Xbox 360) to locale only to ensure good quality connections and no-one we've come up against has been that retarded.
Maybe its just the local aussie/nz community but we sometimes end up with some US players, plus if anyone purposely team-kills in hardcore they automatically get booted after two kills anyway.
I cant remember from COD4 but does that have automatic booting of players? I know it doesnt have the local filtering for matchmaking.
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There's no booting for teamkilling in CoD4.
Which is something that can actually be used to your advantage - strategically killing a DBNO teammate in Last Stand mode before the opposition can finish them off means they won't score any points.
As long as you're prepared to accept the -10 penalty, its quite a clever, albeit slightly underhand, tactic to use in Hardcore games.
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