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Monster Hunter 3 (Tri-) - Wii

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    Ezee, don't be so dramatic. You can post what you like. I was stressing how a lock-on system would dumb it down for me. Locking on would adjust the camera automatically. I don't want that.

    Not the first time you've taken your ball home and burst it.

    My "Gta Chav" line came with a big joking smiley. Internet luv, bruv.

    Are you gonna post? C'mooooon

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      Been playing this for about 15 hours and thats enough for me.
      Its become a task to play, dont get me wrong its a good looking game etc. I love the psp version to bits and will continue with that. This just doesnt offer anything more to me. I`m gutted as was looking forward to this. Guess it just doesnt click with me.

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        Give it a break and go back to it again perhaps? In the end if you don't like it, you don't like it. I can't see how you could like the PSP ones and not like this...

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          I know there is no cross-region play, but what determines the region you play with? Is it the Wii or the disc?

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            My first Monster Hunter, this. Sheer win it is too.

            I was hoping it'd be vaguely Demon's Souls-ey, and it certainly seems that way so far. Filled with lovely gameworld details and the atmosphere when doing a spot of night-time adventuring is supoib. Love the little stuff like cave-style paintings of the monsters you add to your guide, and even the drawn-out method of adding them is kind of brilliant.

            I love the lack of lock-on myself. We've had hundreds of action games with lock-on, let's have one that doesn't for a change. I can see why folks'd miss it, but the main problem I'm having is the super confuzzling 'this button does this, but once you equip that, it does something else entirely' controls.

            To be honest though, I was sold as soon as I ventured into a cavern full of dancing bipedal cats.

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              Captured a Great Jaggi and for my trouble, the Smithy can now make weapons and armour out of Jaggi bits. I got me a Jaggi style Bowgun. The thing has Jaggi face flaps sticking out on it and some Jaggi pinkness. Excellent stuff.

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                Originally posted by hoolak View Post
                Ezee, don't be so dramatic. You can post what you like. I was stressing how a lock-on system would dumb it down for me. Locking on would adjust the camera automatically. I don't want that.

                Not the first time you've taken your ball home and burst it.

                My "Gta Chav" line came with a big joking smiley. Internet luv, bruv.

                Are you gonna post? C'mooooon
                Surely the fact that they refuse to dumb it down is one of the biggest reasons that the series hasn't taken off in Western countries?

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                  Maybe. I think it just needed more advertising. Tri's been getting it. It's now are hardcore game on a not so hardcore gaming console, so it may do well.

                  The "clunky" feel of games like this and the other game that gets the old "clunky" treatment, Lost Planet, have steeper learning curves than most western games. I think it's a Capcom/Japanese thing. Making you work and in time becoming skillful at the game. I think the design choice not to have lock-ons and making characters feel clunky adds to it. Give a sense of weight and probably panic when trying to adjust camera etc. I think Resi 4/5 have the same thing going on.

                  It might not be good for Capcom in a quest to entice new hunters/snow pirates/STARS maybe, but they're keeping their large fanbases happy.

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                    I honestly don't think a lockon would improve the game. For the smaller creatures it may help but they are such a small a small part of the game and appear in numbers where a lockon could hinder more than help. Larger monsters can have parts that you want to target explicitly rather than the monster as a whole as they net unique resources and affect it's ability to attack. Again, I think a lockon offers a smaller advantage over mastering the controls. Larger creatures have attacks that can really throw you for a six and messing around with a multiple location lockon while reorientating yourself would be a real pain in the arse.

                    An optional lockon would certainly ease players in at first, but Capcom may have felt it would be detrimental in the long run.

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                      What weapons are people favouring at the moment? Medium Bowgun has been my main weapon so far. My usual tactic is to go in close without zooming in or quick targeting, just aiming in general direction and letting off

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                        Been using the hammer so far, due to several hundred hours of experience using one on the PSP versions. Not really been looking at equipment too hard yet, though. I just bought a few bits of chain armour and a bone hammer, and that's got me through the ** quests without any trouble (not died at all so far).

                        I'm liking having camera controls on the right stick. It's nice to be able to play Monster Hunter without the physical pain of trying to manipulate the PSP's dpad and analogue stick at the same time.

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                          I like mixing it up, swapping between sword, great sword and the switch axe. Big fan of the lances usually but the lack of a gunlance is putting me off (at least I've not seen any yet). Plan to get round to the bows for more difficult encounters and like you I tend to run and gun. The heavy bows are cool but I hate the lack of manouverability against all but the biggest monsters.

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                            Certain bowgun parts fire multiple shots for only one round. Use the advance when you can! With bowguns, also remember you can register bowgun sets so you don't have to spend time messing around finding the right bit each time.

                            There is no gunlance, twin swords, bow or flute in Tri.

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                              Yeah I figured as much. Shame as gunlances are my favourite weapon. I prefer bows to bowguns too
                              Last edited by Riskbreaker; 24-04-2010, 19:59.

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                                Nice and quick. The right weapon for the job!

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