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Deus Ex Human Revolution

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    Finished this morning and I've gone for a 9/10 despite it having some pretty big faults at at various stages. I almost went for an eight and then it did a

    massive reference to Deus Ex in the post credit sequence followed by the mother fking theme tune

    which made me giggle like a girl.

    Anyway. Fantastic game which in some ways exceeds the original (story, setting - largely thanks to the graphics of course) but doesn't quite reach the greatness set by the original:
    Spoilered, just in case

    The game massively sags in the second half and had it featured a third city hub this could have been saved. I believe they cut three cities out of the game, Montreal, Upper Heng Sha and India. I found it really odd not to have a hub in Upper Heng Sha, I really thought when I did the mission to take you up the lift I'd end up in some super-clean, bright futuristic looking city. Instead I was looking down on said city, but never got the chance to walk about. The Montreal mission was probably the low-point to me, there were too many back-to-back missions at this point and it harmed the pacing a lot. Another city hub, Monteal or Upper city, would have been bliss.

    Next, the aug system was really limited. I was dead excited when I first saw it but actually I had upgraded everything I wanted by the half way point. I was often walking around with three or four extra upgrade points just because they offered no interest to me. In the end I used them all up just to experience everything it had to offer. Some of the points that had interested me were completely useless too, the whole system worked much better in the original where it felt like you had to make a real choice every time.

    Yeah the boss fights were ****.


    But by and large, it was ace.

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      I found a hidden Praxis kit, it was the first one I found so they're probably quite rare in the game?

      Anyway it's in China in the

      Hengsha Gardens elevator shaft, at the bottom under the elevator

      if anyone wants a free extra Praxis point.

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        Lol, that was where I found my first.

        Yeah, they're pretty rare from what I could tell, only found a couple throughout the game (exclusing the freebie in the opening bit)

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          Other than the one you can't avoid finding in the first mission after getting your augments, I think I found three in total:


          The lift shaft in Hensha as Guts said, one in a desk drawer in the Montreal level, and another looted from the body of a heavy gunner chap late on

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            There's one in a

            Upper China desk drawer

            too.

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              Did anyone take the kit that was

              a trap? The one where you're looking for taggart's right hand man in his flat. I just saw a kit lying on the floor next to a dead body, thought nothing of it, took it then several gunmen starting shooting me. Bitches.

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                Oh yeah, forgot about that one it's

                sitting on an EMP trap which is hidden under the body that's holding it, so when you pick it up you lose your augs for a couple of seconds as well (unless you have the anti-EMP one).

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                  Originally posted by Supergoal View Post
                  Did anyone take the kit that was

                  a trap? The one where you're looking for taggart's right hand man in his flat. I just saw a kit lying on the floor next to a dead body, thought nothing of it, took it then several gunmen starting shooting me. Bitches.

                  Depending on the choices you made, it's the terrorist guy with the eyepatch from the opening mission who ambushes you

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                    I remember that one, luckily I spotted the trap on my playthrough as I was using the Aug which lets you see through walls and objects at the time, wish there would have been more things like that.

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                      Does the game improve significantly after the first hour or two of play? After reading the Edge review and the plethora of voices saying it's a 'thinking man's FPS' I was quite excited about this but, playing it, was immediately put off by the generic, bland aesthetics and typically dystopian vision of the future. Felt bleak, unimaginative, characterless and devoid of fun, I turned it off after 90 minutes and fear wasting any more time finding out if it gets much better. Does it?

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                        Yes.

                        But you are mad, in no way does the game have generic, bland aesthetics!

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                          I wish we lived in a world with this game's fashion sense and architectural design!

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                            Originally posted by PeteJ View Post
                            Yes. But you are mad, in no way does the game have generic, bland aesthetics!
                            It couldn't be a more unimaginative and generic vision of the future given that it draws entirely upon outdated 80's and 90's Hollywood pop clich?s.

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                              Originally posted by abigsmurf View Post
                              I got fed up towards the end but using maxed out cloaking ended up being faster than killing so I kept my no kill run going through to the end.

                              For anyone who spent ages fighting boss 3 and found it drawn out or difficult... watch this and rage (big spoilers obviously)

                              http://www.youtube.com/watch?v=4v1X5F0d58I
                              After seeing how wound up I got with the first 2, just watched this video after I saw this guy. WHAM. Finished.
                              Gotta love glitches like that

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                                The visual design is great. Totally nails what a "cyberpunk" game should look like, the poor people live in bleak, dark, depressing slums filled with trash and graffitti while the wealthy enjoy fabulous, clean cities with beautiful sunsets, like the Upper City in China. I love it.

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