This or Ikaruga? Tricky. I generally like the gameplay of RS more but Ikaruga really got me obsessive over trying to perfect the levels while RS doesn't so much.
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I've been playing way too much RSG since release. Grinded out very hard story mode whilst leveling so Normal is a romp now (until later on). LVL 33 weapons make you death incarnate. >
Info so far about unlocks.
Arcade, you unlock a credit every hour up to the seventh when you unlock freeplay.
Story, you unlock a life/ship every hour (highest I've seen so far was 33 hours and he hadn't unlocked any continues).
They don't appear to have kept the saturn unlock system.
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Originally posted by Bort View PostStory, you unlock a life/ship every hour (highest I've seen so far was 33 hours and he hadn't unlocked any continues).
They don't appear to have kept the saturn unlock system.
Guess Microsoft and Treasure can't be trusted to not **** something up, real shame as it means the story mode is just totally broken at the start in two players.
Been playing the Saturn version as well and notice that there is slightly less slow down, 360 version of RS is also running slightly faster a bit too fast in some section same problem with Ikaruga, DC version is also sharper.Last edited by S3M; 20-09-2011, 13:53.
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Even with my weapons at level 33 I still can't beat Story mode on very easy, and reckon I need around 20 lives which is looking like too much of an investment in time and too much of a chore.
Having beaten Arcade, I must say I was disappointed to discover levels 5 and 6 are bosses and nothing else because after levels 2 and 4 my imagination was alight and I was expecting all sorts of crazyness. So that was a let down. Good final boss though, reminded me of Rez. And still a great game overall.
Anyone here confident of unlocking the 1CC achievement?
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Originally posted by Charlie View PostEven with my weapons at level 33 I still can't beat Story mode on very easy, and reckon I need around 20 lives which is looking like too much of an investment in time and too much of a chore.
If you fancy melting you 360 you can just leave it paused in a story game and the time will still count, or just watch a youtube run through.
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Handy you can pause it and stack up time/lives that way. May have to resort to that.
I can get to Stage 5 in Story Mode with my current 10 lives and my weapons at level 33 but the last 2 bosses are plain silly. Indeed I've yet to better either, even in Arcade mode they self destruct before I can kill them.
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Originally posted by Charlie View PostAnyone know which weapons are the most effective against the Stage 5 and 6 bosses? Despite having 18 lives now thanks to the pause trick I still can't stop bleeding lives when I hit Stage 5.
5A, use Vulcan and dodge the homing yellow shots.
When you enter the fallopian tube use Vulcan to shoot the egg until it gets hectic then switch to Homing (sway side to side to catch the side crawlers that evade your shots). Once you pass the egg use the back-shot when you can and Homing when it's hectic.
Just always try to stay in the middle in between the recesses.
SBS-33K.
Homing and move up and down to hit all of the ships.
Once the laser blow stay towards the bottom and try and avoid the shots. If you get hit just ghost into the safe space at the top.
Then just Vulcan and avoid. When it's firing the reflecting laser stick to one side and pay attention to the angles.
Not sure if you've seen all of the level 6 bosses so I'll spoiler.
6A -W(--)W - Vulcan
6A - Varas - Homing or Spread depending on position.
6A - Bechew - Vulcan then spread when you have to kill the turrets.
Then switch to the best when spinning or use homing. Then back to Vulcan.
6A - Ohtrigen - Vulcan.
6A - Xiga -
Form 1, running man - Spread.
Form 2, upside down - Vulcan then spread if he more to the side.
Form 3, spinning - Vulcan or homing if you get out of position. You can also use spread from the side.
Form 4, falling shards - Vulcan.
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