Originally posted by FSW
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Ni no kuni: Wrath of the white witch PS3 / Ni no kuni: The jet black mage DS
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Ah those riddle clues are hard indeed, try doing it in JapaneseHe appeared in the DS version as well & was just as hard to solve.
The thing i do miss is the dreamscape that you sometimes ended up in if you slept at an inn, it was a room full of puzzles to solve by casting magic. Sadly they never added it to the PS3 version.
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I've only put a few hours into this but so far it's pushing all the right buttons. Looking forward to some proper questing and facing some bigger challenges (until the game kicks my ass). I actually enjoy the grinding/levelling in RPGs so hopefully I'll be in with half a chance with some of the tougher beasties.
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On my way to the desert through the Forest of Plenty. The game is everything I had hoped it would be so far both musically and art wise. In RPGs I usually explore every nook and cranny so grinding is no biggy. Not purchased any armor or weapons yet either, base equipment & rewards seems to be getting me through for now, forest of plenty may put a stop to that though.
Looking forward to some Omega weapon/Dragovian trials type battles.
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Ugh! Two hours in the desert trying to capture a Green Buncher! When will I get him?!
Also, does this game ever grant you teleport magic? Having to trek back and forth, AGAIN and AGAIN, is getting really ****ing boring.
That's what I liked about Xenoblade. You could fast travel anywhere, any time, no fuss.
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Originally posted by Sketcz View PostUgh! Two hours in the desert trying to capture a Green Buncher! When will I get him?!
Also, does this game ever grant you teleport magic? Having to trek back and forth, AGAIN and AGAIN, is getting really ****ing boring.
That's what I liked about Xenoblade. You could fast travel anywhere, any time, no fuss.
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yup theres a teleport spell which will let you select from most of the major places on a list like the towns & various dungeons once you have visited them. There are parts of the game where you will be stopped from teleporting for a while though as the story progresses.
Theres also a spell to escape a dungeon, will take you to the entrance when cast, very handy when your in upto your neck & have run out of supplies
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