I'm with nonny at least for the people thinking all CoD MP is the same, its like comparing Street Fighter games and saying is all just people punching each other, though im against you for saying this is the worst, MW2 holds that honor for me. I always start out hating the crap of each new game but then a warm to ways of what works, and what the counters are (though there is only so much you can do in the face of updated prediction code which is getting worse each game).
As for the map selection i agree for the most part on space, the ranged battle areas exist in 2/3 hotspots on the maps but because they built the maps with every area having 2-4 entrances it makes them seem alot more close/middle in exchanges (promoting Hipfire) as everyone has the alot of choice to avoid them. But there is lot of verticality in every map, im not sure how your missing it. Although Hijack can go **** itself, i really dislike the nuketown style maps.
As for the map selection i agree for the most part on space, the ranged battle areas exist in 2/3 hotspots on the maps but because they built the maps with every area having 2-4 entrances it makes them seem alot more close/middle in exchanges (promoting Hipfire) as everyone has the alot of choice to avoid them. But there is lot of verticality in every map, im not sure how your missing it. Although Hijack can go **** itself, i really dislike the nuketown style maps.
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