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Metal Gear Solid V Ground Zeroes review

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    #31
    Originally posted by EvilBoris View Post
    I don't often get scandalized by games, but on this occasion I do feel like I've been ripped off.
    yep, 30 Euro game demos and full-price multiplayer-online-only... welcome to the next-gen of console gaming!
    Last edited by charlesr; 25-03-2014, 14:43.

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      #32
      Just done my first run through and I clocked in at 44mins. I feel like the map it pretty poorly laid out which made the ground zeros mission to easy.

      Loved the start to the new story though and Keifer is a great snake, the end cut scene feels like something out of 24.

      The bit with the bombs in Paz



      Hopefully the extra missions will make it feel like its worth the money.

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        #33
        it wont. it's a demo and it feels like it. none of the extra missions diminishes this. i am almost sure Konami will include it as a prologue in the full game so we pay for it twice. or even worse make it available for free as a promo just before the release of Phantom Pain.

        my main gripe with this demo are a few strange gameplay decisions, like turning enemies into Killzone-like bullet sponges and headshots no longer killing immediately - if it's not a bug with the Xbox One version. first person gunplay feels crappy too.

        here's a spot on review by Angry Joe. everyone who still hasn't played through the main mission be warned though, there are STORY SPOILERS in form of cutscenes AHEAD:

        Last edited by Uli; 25-03-2014, 17:25.

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          #34
          Why did you buy it then?

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            #35
            Check out this true current gen gameplay.

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              #36
              Originally posted by Uli View Post
              it wont. it's a demo and it feels like it. none of the extra missions diminishes this. i am almost sure Konami will include it as a prologue in the full game so we pay for it twice. or even worse make it available for free as a promo just before the release of Phantom Pain.
              I went back and did the ground zeroes mission again and got a S rank which felt pretty good. I then did the 1st extra mission, Eliminate the Renegade Threat which was difficult to S rank. After about 10-15 goes I managed to get it down and got a S rank finishing it in around 6mins.

              Shame it doesn't have leader-boards would have been a nice addition. If the main game is going to be mission based like this it has the potential to be massive.

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                #37
                Originally posted by Family Fry View Post
                Check out this true current gen gameplay.

                https://onedrive.live.com/redir?resi...t=video%2c.mp4
                WHAT! Is that for real?

                Edit: Just watched it again and realised it is worse then I thought. I thought it was just a video showing how many shots you can take. The solider in front can't shoot through the scripted AI door opening route right?
                Last edited by 'Press Start'; 25-03-2014, 21:06.

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                  #38
                  Originally posted by Family Fry View Post
                  Check out this true current gen gameplay.

                  https://onedrive.live.com/redir?resi...t=video%2c.mp4
                  Ha-ha ha-ha-ha.

                  HA-HA-HAA!

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                    #39
                    I did the Deja-Vu mission tonight and completed all seven scenes for the trophy, that's it, sold it to a bloke at work for seventeen quid, can live with the three quid loss. Was fun while it lasted.

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                      #40
                      Does anyone know if using the idroid app gives any bonuses part from a real time map?

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                        #41
                        Originally posted by djtickle View Post
                        Does anyone know if using the idroid app gives any bonuses part from a real time map?
                        Used iDroid phone map multiple times not sure it does, I don't think so. Apparently you can do some Mother base building which links to Phantom Pain I believe.
                        Last edited by JU!; 28-03-2014, 15:59.

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                          #42
                          Anyone going for a 100% completion rate? I'm up to 45% but I don't think it'll take too much longer to get the rest as I'm well used to the game now.

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                            #43
                            Originally posted by 'Press Start' View Post
                            WHAT! Is that for real?

                            Edit: Just watched it again and realised it is worse then I thought. I thought it was just a video showing how many shots you can take. The solider in front can't shoot through the scripted AI door opening route right?
                            Worse than that, invisible wall at the door meant I couldn't take the guy out using pure stealth. Yet he was allowed to walk through the door.
                            He just turned around and shot me in the face!

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                              #44
                              Originally posted by jamesy View Post
                              Anyone going for a 100% completion rate? I'm up to 45% but I don't think it'll take too much longer to get the rest as I'm well used to the game now.
                              I got up to 48% before selling on. The trials don't count towards your percentage but you'll need to S rank everything on hard to get towards the 100%

                              There are some great guides on Youtube if you get stuck looking for patches/tapes etc.

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                                #45
                                I had to use a guide to find one of the patches. No way I would've got it otherwise.

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