Go past the door and battle the bone fish, carry on until you reach a large door. Enter and you will see a dead ninja, check the body and he holds the key. The body is either at the top of the stairs or at the bottom. Hope that helps.
I just defeated Alma for the first time on Hard, she was a complete barstool to get into. I've got a headache for my troubles. Any misgivings about the bosses being too easy on Normal have gone with Hard.
Ooh, you sound like you're taking this personally, Shinku. I won't say anything further to NG outside of my review, but what DMC does perfectly:
* consistent universe
* effective and satisfying combo system
* tight, perfectly constructed levels
* unique enemy design
* high replay factor, as with many Capcom games
consistent universe = cause its so small
* effective and satisfying combo system= 99% will agree ninja gaiden does this much better
* tight, perfectly constructed levels= i thought the levels in ninja gaiden were great just like the nes games
* unique enemy design = way better enemy AI and alote more variety
* high replay factor, as with many Capcom games just as in ninja gaiden and halo if your hardcore gamers you wanna beat it on hardest
Meh. As I say, can't go into detail - wait until the review. Glad you like the game, though. Always good to see a devco hit the spot with its audience. Please make sure you post in my review feedback. Will be interesting to hear your POV
Compliment Ninja Gaiden all you want, but I think you are barking up the wrong tree trying to make out DMC is a flawed game (as your comparisons above suggest).
Be careful when you are picking out flaws in games on a forum where practically everyone has played said classic to death, and can differentiate fact from opinion.....
your gonna sit here n tell me that skill was required to beat the large number of enemies when all you needed was to shoot the rocket luncher n stay far away
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