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Heavy Rain [PS3]

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    I thoroughly enjoyed the demo too. The fight in the demo was incredibly intense, just hope it doesn't spawn into 15min qte battles mimicing the matrix like Fahrenheit did.

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      To tell you the truth, i have the best memories of Farenheit. . . .






      Ionly played the demo in the cafe though, but it was awesome!

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        In some ways this demo was actually more enjoyable than what I played at the Eurogamer Expo a few months ago. I really enjoyed the scenario with Shelby, highly engrossing.

        I have played enough of it now to know this is going to be something special, can't wait for the full release.

        EDIT - Oh and that trailer is just pure epic!
        Last edited by ezee ryder; 05-02-2010, 23:32.

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          i no nothing about this game, is it anything like shenmue? can i gain access cuber?

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            Yeah, count me in as very, very impressed also. Again, not totally sure how well this play style will hold up over long periods of time, but it's really got me interested in the full game. I can see it being worth replaying a few times, too. Fingers crossed!

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              Originally posted by ezee ryder View Post
              In some ways this demo was actually more enjoyable than what I played at the Eurogamer Expo a few months ago. I really enjoyed the scenario with Shelby, highly engrossing.
              oh, so this isn't the same demo as the one at Eurogamer?

              I came away from that one feeling a bit "eh" about it. The gameplay mechanics seemed very obscure, and it didn't grab me like the Fahrenheit demo did back in the day.
              Though it was a very brief turn I had with it. Poor conditions for playing that type of game really.


              I might steer clear of demos now for fear of spoilers...
              Last edited by Tig; 06-02-2010, 00:10.

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                Originally posted by Tig View Post
                oh, so this isn't the same demo as the one at Eurogamer
                Nope. The Eurogamer one had the same two characters but in different scenarios.

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                  One thing I did notice - don't know if anyone else had this happen - was the audio seemingly very poorly recorded or set up or both in the sleazy motel. Volume levels dipping or climbing from line to line, and lots of distortion. I hope that doesn't crop up in the game proper... some pretty decent voice acting, though, and the fight was fairly tense.

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                    Originally posted by Zero9X View Post
                    I thoroughly enjoyed the demo too. The fight in the demo was incredibly intense, just hope it doesn't spawn into 15min qte battles mimicing the matrix like Fahrenheit did.
                    Don't worry. I completed the game last night and their are no lenghty QTE like that at all.

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                      I haven't really been paying much attention to this at all - somewhat deliberately - but I just checked out the old robbery footage on youtube and it was excellent.

                      Nice to see a fat old cop as a playable character too, instead of a musclebound wisecracker.

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                        Woke up this morning, apart from feeling like **** (still) first thing I thought was "I want to play Heavy Rain".

                        That can only be a good sign.

                        Someone I know that works for a certain magazine came out with some interesting points though, claiming that at times the graphics look amazing but sometimes they look quite bad, also that the tearing is more prevalent later in the game.

                        Tearing has never bothered me to be honest and I personally don't believe the graphics could look as bad as he claims as some points.

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                          It's not certain that the final game has the same level of tearing as the review build. But there was quite a lot - not that it ruins anything.
                          Last edited by HHarm; 06-02-2010, 08:42.

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                            Agreed, as I said earlier frame rate issues and tearing etc are always the last things to be locked down so there is a chance that the review code differs from the final retail code.

                            As for the sound issues, I'd hazard a guess that could be down to the fact it's a downloaded demo, remember the retail disc will be on a blu ray with probably uncompressed sound etc.

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                              I was surprised re-playing the Sleazy Scene when the

                              Client starts beating her and you go back, everytime I did this quickly but this time I left it just a tiny bit and went back. After scene when I spoke to her she had bruise on her face, I had never noticed that before as I always got back quickly, very well done.


                              Really hope this demo converts people, this game deserves huge success.

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                                Originally posted by prinnysquad View Post
                                I haven't really been paying much attention to this at all - somewhat deliberately - but I just checked out the old robbery footage on youtube and it was excellent.

                                Nice to see a fat old cop as a playable character too, instead of a musclebound wisecracker.
                                Some of his animation is gorgeous. Even just standing around doing bored loops in the alley. When I finished the fight scene, Jesus, he really looked as if it hurt.

                                I both sympathise with David Cage and laugh in his general direction; it must be hard trying to talk this up because, well, it is a parade of QTEs and it isn't, going by this demo. I can see this being a few steps short of perfect - I can totally understand Edge's early complaints - but I can also see it being much more of a ride than Fahrenheit. There are moments in here, particularly in the crime scene, that just gave me chills... yet others that made me shake my head a bit. It is a brave step for a developer to take, I think, if the full game is like the demo all the way through. Hope it sells.

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